Index: simmain.cc =================================================================== --- simmain.cc (revisión: 10151) +++ simmain.cc (copia de trabajo) @@ -645,16 +645,6 @@ *(strrchr( env_t::data_dir, PATH_SEPARATOR[0] )+1) = 0; #ifdef __APPLE__ - // change working directory from binary dir to bundle dir - if( !strcmp((env_t::data_dir + (strlen(env_t::data_dir) - 20 )), ".app/Contents/MacOS/") ) { - env_t::data_dir[strlen(env_t::data_dir) - 20] = 0; - while( env_t::data_dir[strlen(env_t::data_dir) - 1] != '/' ) { - env_t::data_dir[strlen(env_t::data_dir) - 1] = 0; - } - } -#endif - -#ifdef __APPLE__ // Detect if the binary is started inside an application bundle // Change working dir to bundle dir if that is the case or the game will search for the files inside the bundle if (!strcmp((env_t::data_dir + (strlen(env_t::data_dir) - 20 )), ".app/Contents/MacOS/"))