
                             Pak48.bitlit Changelog
________________________________________________________________________________


Changelog for version 0.0c
""""""""""""""""""""""""""
  [ADD] More goods: Bytes, Instructions, Programs.
  [ADD] Factory chain: bytes -> instructions -> programs.
  [ADD] Factory: Byte Generator, generates Bytes
  [ADD] Factory: Instruction Converter, transforms Bytes into Instructions (3:2)
  [ADD] Factory: Assembler, transforms Instructions into Programs (1:1)
  [ADD] Factory: Control Unit, consumes Programs.
  [ADD] Vehicle: Byte transporter, transports 16 bytes, for Uni- and Biflow.
  [CHG] Changed Biflow vehicles' .dat so that it uses Uniflow images.

 Translation[s]:
  [ADD] "Special" station names (1center,...,9extern).
  [ADD] More city and station names.


Changelog for version 0.0b
""""""""""""""""""""""""""
  [ADD] Wrote changelog.
  [ADD] Added toolbar background.
  [ADD] Added dummy sidewalks. Right now they're just the ground texture.
  [ADD] Way: Bifow 160
  [ADD] Bridge: Uniflow beam bridge
  [ADD] Bridge: Uniflow bridge 300,
  [ADD] Bridge: Biflow bridge 160.
  [CHG] Uniflow level track now is streetcar type. Like tram tracks.
  [ADD] Since bridges don't look in streetcar ways for their extremities, added
        uniflow0b, 299 km/h, not of streetcar type. Player should not notice it.
  [ADD] Vehicles! Uniflow & Biflow standard header, electron module (32 Elec-
        -trons). Also faster headers.
  [ADD] Depots, stations, uniflow signals.
  [ADD] Various residential and industrial buildings: RAM/ROM chips, transistor
        arrays, resistor arrays, capacitor arrays, townhall (core).
  [CHG] Overhauled construction site.
  [CHG] Moved waytype symbols (symbols64/stations.png), they were misplaced.

 Translation[s]:
  [ADD] English translation, still incomplete. Includes way and vehicle names.
  [ADD] Added a few city and station names.


Changelog for version 0.0a
""""""""""""""""""""""""""
  [INI] Initial release
  [ADD] Wrote Makefile.
  [ADD] config/ populated with simuconf.tab, cityrules.tab, menuconf.tab
  [ADD] Icons for a wide range of tools. Most of them yet to draw.
  [ADD] Terrain textures and defs: lightmap, shoremap, slopemap, etc.
  [ADD] Placeholder logo: should disappear once I get decent screenshots.
  [ADD] Various cursors, most of them yet to draw.
  [ADD] Basic goods.
  [ADD] Dummy construction site.
  [ADD] Way: Uniflow 300
  [ADD] Symbols: passengers, post, timeline, etc.
