
                             Pak48.bitlit Changelog
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Changelog for version 0.1a
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  [ADD] Symbols for Electrons, Data, Power.
  [ADD] Cursor for remove tool, as well as for 'build'.
  [ADD] Remove way tools in Uniflow and Biflow toolbars.
  [ADD] Wireless! (aka ships.)
  [ADD] Wireless generator and Wireless terminal.
  [ADD] Special wireless channel: for when the land blocks wireless.
  [ADD] Powerlines! With assorted tunnel and bridge.
  [ADD] Factory: Power Supply Unit, it produces power.
  [ADD] Factory: Wireless Transmitter.
  [ADD] Factory: Wireless Receiver.
  [ADD] Transformers.
  [ADD] Uniflow, 450 km/h version, with track, bridge, tunnel.
  [ADD] Uniflow vehicles, top speed: 450 km/h.
  [ADD] Uniflow tunnels!
  [ADD] Biflow, 240 km/h version, with track and bridge.
  [ADD] Biflow vehicles, top speed 240 km/h.
  [ADD] New Display Tools toolbar, where there are tools to hide/unhide stuff, as
        well as underground view, etc.
  [ADD] New icons: view tools, Special Construction and Display toolbars...
  [ADD] Monuments:
         * To old computers
         * To "United Gates Air Force" (originally to logic gates)
         * To G. Boole <0.1>
         * To the Unix shell
         * To Alan Turing (a turing machine with as animated tape)
         * To the EMERAC (lots of lights which at night show a smiley)
         * To wireless (animated)
  [CHG] Removed bases for buildings, except for entropy pools.
  [CHG] Coolant is now "inter-computer space" and is dark blue-ish.
  [CHG] Changed ground color, it is now uniform #B0B0B0.
  [CHG] The outside is the same color as intercomputer void.
  [CHG] Finally figured out how to fix the issues I had with factories:
        crossconnect_factories = 0 in simuconf.tab.
  [CHG] Changed the locality factor to 5,083 (=1000πφ, rounded down)
  [CHG] New maps no longer have lakes by default.
  [CHG] Uniflow beam bridge is now continuous, and glow-in-the-dark.


Changelog for version 0.0f
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  [ADD] Commercial buildings.
  [CHG] Tweaks for industries, proportions and # of suppliers should be correct
        now.
  [CHG] Mail is now Data, and can be carried by byte transporters (CATEGORY_01).


Changelog for version 0.0e
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  [ADD] Graphics for capacitor and missing transistor arrays.
  [ADD] Graphics for Instruction Converters, Assemblers, and Control Units.
  [ADD] Symbols for seasons and timeline.
  [ADD] More icons... Build city, Grow/Shrink city, Change player, Hide/Show
        station labels/coverage...
  [ADD] Show/Hide stuff in special tools.
  [CHG] Changed the first two night colors in simuconf.tab - thanks Leartin!
  [CHG] The Byte Generator's bytes now GLOWS! Hehehe
  [CHG] Made headers GLOW during night - so pretty...
  [CHG] Overhauled depots.
  [CHG] Corrected offset in Biflow bridge 160, separating it in two.


Changelog for version 0.0d
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 Translation[s]:
  [CHG] Renames "Electrons & Mail" to "Electrons & Data".


Changelog for version 0.0c
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  [ADD] More goods: Bytes, Instructions, Programs.
  [ADD] Factory chain: bytes -> instructions -> programs.
  [ADD] Factory: Byte Generator, generates Bytes
  [ADD] Factory: Instruction Converter, transforms Bytes into Instructions (3:2)
  [ADD] Factory: Assembler, transforms Instructions into Programs (1:1)
  [ADD] Factory: Control Unit, consumes Programs.
  [ADD] Vehicle: Byte transporter, transports 16 bytes, for Uni- and Biflow.
  [CHG] Changed Biflow vehicles' .dat so that it uses Uniflow images.

 Translation[s]:
  [ADD] "Special" station names (1center,...,9extern).
  [ADD] More city and station names.


Changelog for version 0.0b
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  [ADD] Wrote changelog.
  [ADD] Added toolbar background.
  [ADD] Added dummy sidewalks. Right now they're just the ground texture.
  [ADD] Way: Bifow 160
  [ADD] Bridge: Uniflow beam bridge
  [ADD] Bridge: Uniflow bridge 300,
  [ADD] Bridge: Biflow bridge 160.
  [CHG] Uniflow level track now is streetcar type. Like tram tracks.
  [ADD] Since bridges don't look in streetcar ways for their extremities, added
        uniflow0b, 299 km/h, not of streetcar type. Player should not notice it.
  [ADD] Vehicles! Uniflow & Biflow standard header, electron module (32 Elec-
        -trons). Also faster headers.
  [ADD] Depots, stations, uniflow signals.
  [ADD] Various residential and industrial buildings: RAM/ROM chips, transistor
        arrays, resistor arrays, capacitor arrays, townhall (core).
  [CHG] Overhauled construction site.
  [CHG] Moved waytype symbols (symbols64/stations.png), they were misplaced.

 Translation[s]:
  [ADD] English translation, still incomplete. Includes way and vehicle names.
  [ADD] Added a few city and station names.


Changelog for version 0.0a
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  [INI] Initial release
  [ADD] Wrote Makefile.
  [ADD] config/ populated with simuconf.tab, cityrules.tab, menuconf.tab
  [ADD] Icons for a wide range of tools. Most of them yet to draw.
  [ADD] Terrain textures and defs: lightmap, shoremap, slopemap, etc.
  [ADD] Placeholder logo: should disappear once I get decent screenshots.
  [ADD] Various cursors, most of them yet to draw.
  [ADD] Basic goods.
  [ADD] Dummy construction site.
  [ADD] Way: Uniflow 300
  [ADD] Symbols: passengers, post, timeline, etc.
