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Community => Simutrans Help Center => Topic started by: IgorEliezer on September 23, 2012, 05:21:38 PM

Title: Fullscreen mode
Post by: IgorEliezer on September 23, 2012, 05:21:38 PM
How to set or start Simutrans up in fullscreen mode? Is it possible while running the game or do I need to restart the game to set the fullscreen mode?
Title: Re: Fullscreen mode
Post by: kierongreen on September 23, 2012, 05:38:16 PM
Add fullscreen parameter to command line (or have it set in config file). Not possible ingame, yet, maybe I'll have a play...
Title: Re: Fullscreen mode
Post by: Ters on September 23, 2012, 05:52:47 PM
I can't think of any technical obstacles at the moment, as long as it's acceptable that the game goes fullscreen at the current display resolution. For some backends, I guess Simutrans might end up fullscreen at a different monitor than intended, though it would be the same one it ends up on with the current fullscreen parameter.
Title: Re: Fullscreen mode
Post by: prissi on September 23, 2012, 07:45:36 PM
There is a technical problem with fullscreen: Simutrans changes the resolution to 16 bpp when starting fullscreen, thus a different SDL driver is used. Doing so reduces the redrawing load a lot, but will freeze output an other program on that screen (under windows). The event handler is also different, since it has to blit other stuff.

Also, if fullscreen, how to go back? I have no game in my possion (but I do not own much) which can change from windowed to fullscreen during a running game.
Title: Re: Fullscreen mode
Post by: Ters on September 23, 2012, 08:10:57 PM
Ah, the 16-bit graphics. That might perhaps be a showstopper with some backends.

Quote from: prissi on September 23, 2012, 07:45:36 PM
Also, if fullscreen, how to go back? I have no game in my possion (but I do not own much) which can change from windowed to fullscreen during a running game.

I've played at least one game that allows that. I also think some of my aborted games had that capability. I don't think any of those games could be resized interactively when in windowed mode, although I don't think that is much of an issue.
Title: Re: Fullscreen mode
Post by: An_dz on September 25, 2012, 05:32:11 PM
Quote from: prissi on September 23, 2012, 07:45:36 PM
Also, if fullscreen, how to go back? I have no game in my possion (but I do not own much) which can change from windowed to fullscreen during a running game.
I have, or had, some. Pressing Ctrl+Enter would change between both. I can't cite any names since I'm not sure which ones do so.
Title: Re: Fullscreen mode
Post by: Ters on September 25, 2012, 05:35:03 PM
I haven't encountered Ctrl+Enter for switching to/from fullscreen, only Alt+Enter and F4.
Title: Re: Fullscreen mode
Post by: IgorEliezer on September 26, 2012, 03:06:40 AM
Minecraft can switch to/from fullscreen by hitting F11. :)
Title: Re: Fullscreen mode
Post by: An_dz on September 26, 2012, 01:41:05 PM
Quote from: Ters on September 25, 2012, 05:35:03 PM
I haven't encountered Ctrl+Enter for switching to/from fullscreen, only Alt+Enter and F4.
Maybe it's Alt+Enter, I don't use it much.