The International Simutrans Forum

Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: paichtis on December 07, 2012, 02:03:18 PM

Title: Allow city grow
Post by: paichtis on December 07, 2012, 02:03:18 PM
In b.64 most cities (well, all execpt those served by 2 players) had  'Allow city grow' unchecked.

It seems wrong that this option is unlocked in multiplayer as it can obvsiouly be abused.

(mods : move this to extension requests if it is working as designed)
Title: Re: Allow city grow
Post by: Dwachs on December 07, 2012, 02:12:54 PM
Maybe we could make it a public-player-only option ? (in network games)

What about renaming of cities? Is this a problem as well?
Title: Re: Allow city grow
Post by: prissi on December 07, 2012, 04:10:43 PM
Maybe it should be an option globally set in simuconf.tab and additionally locked for network games.
Title: Re: Allow city grow
Post by: paichtis on December 07, 2012, 06:14:58 PM
Quote from: Dwachs on December 07, 2012, 02:12:54 PM
Maybe we could make it a public-player-only option ? (in network games)
Yep, this looks like great (both preventing nastyness and allowing moderation)
Quote
What about renaming of cities? Is this a problem as well?
Last time I checked it wasn't allowed. I can see someone renaming all cities with idiotic names but then it wouldn't break the game (unless some names crash the game that is)

Quote from: prissi on December 07, 2012, 04:10:43 PM
Maybe it should be an option globally set in simuconf.tab and additionally locked for network games.
An option to set a default behaviour. Yes why not but don't remove the ability to tweak things offline.
Title: Re: Allow city grow
Post by: Dwachs on December 07, 2012, 08:43:48 PM
It was an easy fix,  see r6152. The procedure is now the same as when changing city names: a popup asking for password appears.
Title: Re: Allow city grow
Post by: paichtis on December 08, 2012, 11:41:45 AM
Thanks :)