in network games, if player is password protected
Reproduce: change player to pw protected one, try buying something in depot => depot locked.
Fixed r6167.
IMHO commands sent when player is locked shouldn't be eaten, but executed upon unlock...
Quote from: TurfIt on December 10, 2012, 11:11:48 PM
Fixed r6167.
IMHO commands sent when player is locked shouldn't be eaten, but executed upon unlock...
Yes this would be a great relief for desynch plagued servers