During some playing, I have come across that a number of random vehicles seem to get absurd running costs when they become obsolete (an immediate jump into the multiple hundreds, the MSJA three-carriage EMU costs 447/km). I have, in my own game, disabled the obsolete price increase, but it still occurs. Note that it appears only in a few vehicles, one of which is the aforementioned EMU, another is the Guy Arab bus, which bolsters a running cost of 150-something. The information box displays things such as "Increase due to obsoletion: 54014%/km. Increase due to obsolete material: 7158278%", which makes me assume it is due to some sort of error in the current code (not always exactly the same, but generally within a similar range of absurd numbers.)
Hmm - my first thought is that this might be an integer overflow. Can you upload a saved game in which this occurs?
http://www.mediafire.com/?jw1yh3m06cxbww9
Pak 0.8.4.
Hmm - I think that your saved game is corrupted. Could you try uploading it again?
Quote from: jamespetts on January 24, 2013, 11:16:02 PM
Hmm - I think that your saved game is corrupted. Could you try uploading it again?
The save game works for me. Does it fail to load for you? I'm sure you remembered to use the RC-?
I've noticed that apart from appearing odd on the increasing maintenance costs, the maximum capacity of electricity networks is shown as 400 million MW or something similar, is this intended or something perhaps related?
Ahh - my mistake - I didn't spot that this was an RC issue.
Bernd - could you look into this and the electrical issue? I should be most grateful.