The International Simutrans Forum

Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: z9999+ on August 18, 2013, 05:13:04 AM

Title: Don't you need to save cluster_factor in network game ?
Post by: z9999+ on August 18, 2013, 05:13:04 AM
I'm not sure, but it seems that cluster_factor is not saved in network game. Is this correct ?
Title: Re: Don't you need to save cluster_factor in network game ?
Post by: prissi on August 26, 2013, 08:56:38 PM
Is this an experimental feature? I am not sure what this parameter in simuconf.tab does.
Title: Re: Don't you need to save cluster_factor in network game ?
Post by: Ters on August 27, 2013, 04:47:00 AM
Quote from: prissi on August 26, 2013, 08:56:38 PM
Is this an experimental feature? I am not sure what this parameter in simuconf.tab does.

According to the message in the revision log, it is part of a patch from neroden that you committed.
Title: Re: Don't you need to save cluster_factor in network game ?
Post by: prissi on August 27, 2013, 03:15:40 PM
Ahh, the city code. Indeed, it needs to be saved by the city rules. Thank you!