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Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: Dwachs on September 05, 2013, 11:51:03 AM

Title: [fix] display of walls in sliced undeground view
Post by: Dwachs on September 05, 2013, 11:51:03 AM
In sliced underground view there are two problems now:
(1) walls facing back are not displayed
(2) walls are drawn on top of tunnel mouth if the tunnel is at the slice level.

Patch attached. I do not knwo whether it breaks something else. Please test.
Title: Re: [fix] display of walls in sliced undeground view
Post by: kierongreen on September 05, 2013, 11:09:41 PM
Confirmed bugs however patch doesn't work correctly with double heights. Will investigate more tomorrow if I get a chance.
Title: Re: [fix] display of walls in sliced undeground view
Post by: Dwachs on October 12, 2013, 06:47:59 PM
Committed a better patch, see r 6807. It should also work properly with double height pak (tested with pak128.Britain).
Title: Re: [fix] display of walls in sliced undeground view
Post by: kierongreen on October 12, 2013, 08:48:17 PM
Great thanks :)