The International Simutrans Forum

Simutrans Extended => Simutrans-Extended development => Topic started by: MCollett on September 16, 2013, 08:00:46 AM

Title: [11.10] No passengers for nonunique attractions
Post by: MCollett on September 16, 2013, 08:00:46 AM
Unique attractions (e.g. cathedrals) seem to have plausible passenger success rates, but nonunique ones (parish churches, sports grounds, manor houses etc.) all persistently report 0% passenger success rate, even when conveniently connected to the transport network.  Even for unconnected ones, I would expect some local success from walkers.  I can upload a saved game illustrating this if really needed, but the problem is already visible in the start-up game.

Best wishes,
Matthew
Title: Re: [11.10] No passengers for nonunique attractions
Post by: jamespetts on September 16, 2013, 10:08:07 PM
This is because the success rate measures the proportion of generated passengers that reach their destinations. The game does not generate passengers from attractions, so no success rate will register.

I am in the process of overhauling the passenger generation system, including the success rates, for the next major release, which should make this position clearer.