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Development => Bug Reports => Topic started by: Yona-TYT on February 02, 2014, 09:00:51 PM

Title: [r7053 SDL] Graphical error in the crossing
Post by: Yona-TYT on February 02, 2014, 09:00:51 PM
(https://www.mediafire.com/convkey/8b6b/t4iumjj7ymnb8886g.jpg)
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: Yona-TYT on February 03, 2014, 06:00:58 AM
This only happens to the generate a map for the first time.
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: Dwachs on February 03, 2014, 06:29:45 AM
I think, this is the same bug as here

http://forum.simutrans.com/index.php?topic=13229.0

thus, should be fixed already in r7056.

Thanks for reporting.
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: Ters on February 03, 2014, 06:33:03 AM
There appears to be multiple graphical errors in this screen shot. At least one of which likely is an error in the pak graphics itself.
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: Yona-TYT on February 03, 2014, 07:14:50 AM
Quote from: Ters on February 03, 2014, 06:33:03 AM
There appears to be multiple graphical errors in this screen shot. At least one of which likely is an error in the pak graphics itself.


That pillar should be in front... :o
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: Dwachs on February 03, 2014, 06:47:46 PM
The missing pole is fixed, the other error (the railing overlapping the pole) is hard if not impossible to fix.
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: Ters on February 03, 2014, 07:08:12 PM
The third "error" is a grey bar apparently hovering in mid air.
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: prissi on February 03, 2014, 10:09:51 PM
Somehow in fast forward all ships are clipped to a single tile. Seems related to the cutted pylon.
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: Ters on February 04, 2014, 05:31:21 AM
Quote from: prissi on February 03, 2014, 10:09:51 PM
Somehow in fast forward all ships are clipped to a single tile. Seems related to the cutted pylon.

I've noticed that sheep in pak64 are also clipped by tiles to the lower right, possibly also lower left. I don't know if that's related.
Title: Re: [r7053 SDL] Graphical error in the crossing
Post by: Dwachs on February 14, 2014, 04:07:10 PM
Quote from: Ters on February 04, 2014, 05:31:21 AM
I've noticed that sheep in pak64 are also clipped by tiles to the lower right, possibly also lower left. I don't know if that's related.
The sheep problem should be fixed with r7067.