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Simutrans Extended => Simutrans-Extended bug reports => Simutrans-Extended development => Simutrans-Extended closed bug reports => Topic started by: Ves on December 09, 2015, 10:04:48 PM

Title: [develnew 96ae1e2] Graphical glitch with signalboxes, grounds missing
Post by: Ves on December 09, 2015, 10:04:48 PM
The signalboxes has a strange glitch, where the ground underneath the signalbox after a while 'disappear', looking like if the line "needs_ground=1" is missing.
Title: Re: [develnew 96ae1e2] Graphical glitch with signalboxes, grounds missing
Post by: jamespetts on December 09, 2015, 11:41:47 PM
I am having some trouble reproducing this one. Can you elaborate on the circumstances in which this can and cannot be reproduced so that I can track it down?
Title: Re: [develnew 96ae1e2] Graphical glitch with signalboxes, grounds missing
Post by: Ves on December 10, 2015, 08:15:30 AM
I'm unsure of the circumstances. Usually they appear normal, but after a while some grounds under signal boxes (all kinds of boxes) disappear. Not all at the same time though. Will do some testing later!
Title: Re: [develnew 96ae1e2] Graphical glitch with signalboxes, grounds missing
Post by: jamespetts on December 10, 2015, 10:57:40 AM
Thank you - that would be appreciated.
Title: Re: [develnew 96ae1e2] Graphical glitch with signalboxes, grounds missing
Post by: Vladki on December 11, 2015, 07:55:23 AM
If it needs-ground, then you can check it by moving the map a little.
Title: Re: [develnew 96ae1e2] Graphical glitch with signalboxes, grounds missing
Post by: jamespetts on December 12, 2015, 01:25:10 AM
I have added needs_ground=1 to all signalboxes, but have not had time to test whether this helps yet. Can anyone confirm whether this does assist? I have seen the problem myself, but not consistently (and only on one occasion).
Title: Re: [develnew 96ae1e2] Graphical glitch with signalboxes, grounds missing
Post by: Vladki on December 12, 2015, 10:08:26 AM
It is safe to add need_ground to every building. The only case when it is not needed is if the building covers the entire tile.