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Development => Bug Reports => Topic started by: gauthier on February 06, 2016, 04:53:42 PM

Title: [120.1.3] Startup savegame loading bugs
Post by: gauthier on February 06, 2016, 04:53:42 PM
Simutrans 120.1.3 (win7, GDI) with pak128 2.6 and addons

1) The game crashes at startup when attempting to load a savegame containing missing addons. The savegame loads normally with a warning message if loaded after startup.

2) Saving a savegame loaded at startup sets the name of the savegame to save to "temp-load".
Title: Re: [120.1.3] Startup savegame loading bugs
Post by: Ters on February 06, 2016, 07:59:13 PM
Quote from: gauthier on February 06, 2016, 04:53:42 PM
2) Saving a savegame loaded at startup sets the name of the savegame to save to "temp-load".

That is the name of the automatically saved and loaded game, not a bug.
Title: Re: [120.1.3] Startup savegame loading bugs
Post by: gauthier on February 06, 2016, 09:59:08 PM
QuoteThat is the name of the automatically saved and loaded game
Thanks, I didn't figure this out myself ...

Call it a bug or not, it's still an unpleasant behaviour. Savegame keeping its name after game restart is expected.
Title: Re: [120.1.3] Startup savegame loading bugs
Post by: prissi on February 06, 2016, 10:47:27 PM
THe loading of the demo.sve was fixed in a recent nightly.

I could not reproduce the crash on loading completely wrong games (like pak64.german with pak).
Title: Re: [120.1.3] Startup savegame loading bugs
Post by: Ters on February 06, 2016, 11:54:04 PM
Quote from: gauthier on February 06, 2016, 09:59:08 PM
Call it a bug or not, it's still an unpleasant behaviour. Savegame keeping its name after game restart is expected.

That means that you can't mess up something and exit the game without overwriting your last saved game from before you messed up. It is not uncommon for games to keep autosaved games distinct from manually saved ones, although they usually have more understandable names like "autosave". The same is also true for other programs offering autosaves.

Quote from: prissi on February 06, 2016, 10:47:27 PM
I could not reproduce the crash on loading completely wrong games (like pak64.german with pak).

What if you also delete some of the pak files therein? That would be more similar to the reported case.
Title: Re: [120.1.3] Startup savegame loading bugs
Post by: prissi on February 07, 2016, 09:23:03 PM
pak64 misses a lot of pak64.german pak files, and it loaded any pak64.german game on startup quite well.