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Simutrans Extended => Simutrans-Extended bug reports => Simutrans-Extended development => Simutrans-Extended closed bug reports => Topic started by: DrSuperGood on December 31, 2017, 01:22:08 AM

Title: Bug: Extreemly large city growth for unknown reason
Post by: DrSuperGood on December 31, 2017, 01:22:08 AM
As discussed on the server, the city Stashridge @4603,3340 seems to have an excessively large growth rate for being an island in the middle of nowhere. It grows several times faster than much better connected and less remote cities. Only thing stopping it from growing is that its run out of land on its tiny island.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: Jando on January 04, 2018, 03:38:26 PM
I'm seeing that as well on my games.

Screenshot here: http://files.simutrans.com/index.php/s/bzYq0SsKkH3u0q7
Saved game here: http://files.simutrans.com/index.php/s/TOnXmiOqQapGwxR

Town (without any transport service) grew from 7.098 to 30.496 in 10 months.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: zook2 on January 06, 2018, 11:07:19 PM
Just a wild guess, but could it have something to do with a relatively large number of tourist attractions? I count a cathedral, two sports fields and two towers, and they might generate a lot of walking traffic, which is (perhaps) linked to town  growth.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: Rollmaterial on January 06, 2018, 11:19:26 PM
That seems to be a general problem with islands. I have systematically disabled growth for island cities in my two last solo games.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: zook2 on January 06, 2018, 11:33:31 PM
Now that you mention it, I've seen something like this in one of my games, but with version 11.3x from ages ago.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: killwater on January 07, 2018, 03:18:40 PM
It is not something uncommon. I have seen it quite a few times especially on islands. They sometimes spread to the mainland through many tiles of deep water though...
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: Jando on January 07, 2018, 11:12:37 PM
Yes, it's an old "bug", not something that's new to the latest release. It's also not limited to islands.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: Phystam on January 08, 2018, 05:07:53 AM
And also, through high mountain, isn't it?
In "stadt_t::enlarge_city_borders()" function, the city will be enlarged regardless of the ground height, but only considered the next city.
Probably we also should consider sea and the climate difference between the city hall and the tile to be expanded, I think.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: DrSuperGood on January 22, 2018, 01:46:41 AM
Growth rate seems to have slowed for the city once I expanded the island. Maybe it was meant to be a bigger city but ran out of land during generation so it had a lot of hidden growth.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: jamespetts on January 22, 2018, 09:32:00 PM
Quote from: DrSuperGood on January 22, 2018, 01:46:41 AM
Growth rate seems to have slowed for the city once I expanded the island. Maybe it was meant to be a bigger city but ran out of land during generation so it had a lot of hidden growth.

It is also possible that the incorporation of the multi-tile city building code (which also contains a fix relating to population) might have had an effect on this.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: DrSuperGood on January 22, 2018, 11:13:58 PM
In any case this report is solved as there is no evidence of anything wrong with that city anymore.
Title: Re: Bug: Extreemly large city growth for unknown reason
Post by: jamespetts on January 23, 2018, 12:24:02 AM
Splendid, thank you for confirming.