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Simutrans Extended => Simutrans-Extended development => Topic started by: fam621 on June 02, 2018, 07:30:54 PM

Title: Saves from the pre-merged SE ft. the overtaking addon crash the game
Post by: fam621 on June 02, 2018, 07:30:54 PM
Hi James. This is a crash report reguarding maps from the pre-merged Simutrans Extended featuring the vehicle overtaking addon crash the game on all .sve files.
Title: Re: Saves from the pre-merged SE ft. the overtaking addon crash the game
Post by: ACarlotti on June 02, 2018, 09:41:42 PM
Do you mean that saves written by the otrp testing branch cannot be loaded by the current master? It is normal for such saves from testing branches to not be compatible with master, but if so, it ought to be possible to build a version of the game that can load the testing branches.

However, I do not know what the required changes for this would be, and the version control unhelpfully contains two parallel development branches which updated the version number in different ways. There were also other changes in master that 'piggy-backed' on the change of save version, which might also be causing a problem.
Title: Re: Saves from the pre-merged SE ft. the overtaking addon crash the game
Post by: jamespetts on June 03, 2018, 08:31:03 AM
I am afraid that I cannot reproduce a crash loading older saved games - I was able to load the saved game that you uploaded to report a crash relating to a signalbox without difficulty. As Andrew asks - can I ask for some clarification on to what specific versions of saved games that you are unable to load?
Title: Re: Saves from the pre-merged SE ft. the overtaking addon crash the game
Post by: fam621 on June 03, 2018, 01:43:35 PM
Quote from: ACarlotti on June 02, 2018, 09:41:42 PM
Do you mean that saves written by the otrp testing branch cannot be loaded by the current master? It is normal for such saves from testing branches to not be compatible with master, but if so, it ought to be possible to build a version of the game that can load the testing branches.

However, I do not know what the required changes for this would be, and the version control unhelpfully contains two parallel development branches which updated the version number in different ways. There were also other changes in master that 'piggy-backed' on the change of save version, which might also be causing a problem.

Yes.
Title: Re: Saves from the pre-merged SE ft. the overtaking addon crash the game
Post by: jamespetts on June 03, 2018, 01:54:01 PM
We do not guarantee forward compatibility of saved games from testing branches because of the additional work that would be involved in this. Testing branches are not intended to be used with running games.
Title: Re: Saves from the pre-merged SE ft. the overtaking addon crash the game
Post by: fam621 on June 03, 2018, 01:56:51 PM
Oh RIP. :(