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Simutrans Extended => Simutrans-Extended development => Topic started by: fam621 on August 05, 2018, 03:48:18 PM

Title: Why is it that towns/cities cant be spawned on pak.ngb when using heightmaps
Post by: fam621 on August 05, 2018, 03:48:18 PM
Hi James/Carl, I would like to know why is it that towns/cities cant be spawned on pak.ngb when using heightmaps?
Title: Re: Why is it that towns/cities cant be spawned on pak.ngb when using heightmaps
Post by: jamespetts on August 06, 2018, 07:31:29 PM
I have not used this pakset, so I do not know how it is configured. I believe that it is intended to be used mainly with sandbox games in which everything is constructed manually rather than for economic play - whether some configuration settings intended for this use have caused problems in spawning towns I do not know.
Title: Re: Why is it that towns/cities cant be spawned on pak.ngb when using heightmaps
Post by: fam621 on August 07, 2018, 10:25:04 AM
Maybe so
Title: Re: Why is it that towns/cities cant be spawned on pak.ngb when using heightmaps
Post by: fam621 on August 13, 2018, 01:16:35 PM
Quote from: Carl on August 12, 2018, 04:07:18 PM
Ok, I think I understand. Pak.ngb isn't a maintained pakset (but rather just  the means to run a particular map), so I can't really bugfix its interaction with Extended - also, it hasn't been used with Extended at all so there are bound to be some errors. You could ask someone who knows about Extended what the cause might be, though again they may be reluctant to bugfix an interaction with a pakset not designed for Extended.

Also, I'm out of the country for 4 of the next 5 weeks, so it'll be a while till I can load up Simutrans at all :)

James, this may be the cause for towns not being spawned when using the pak.ngb pakset whilst using Extended.