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Simutrans Extended => Simutrans-Extended bug reports => Simutrans-Extended development => Simutrans-Extended closed bug reports => Topic started by: freddyhayward on August 23, 2020, 06:21:31 AM

Title: Desync caused by industry road autoconnection
Post by: freddyhayward on August 23, 2020, 06:21:31 AM
Steps to reproduce (assuming Pak128.Britain-Ex):
1. Start server
2. On server, create new world. Make sure that there is at least one city, and that "intercity road length" is set to 9999
3. Start client
4. On client, create new world with "intercity road length" set to 0
5. On client, connect to server
6. On server, as public player, build a cattle farm near a city
7. On server, cattle farm should be connected to city by road
8. On client, cattle farm should not be connected to city by road
9. Client may have already desynced. If not:
10. On server, place bus stop on section of new road created by cattle farm.
11. Client should have now desynced.
Title: Re: Desync caused by industry road autoconnection
Post by: jamespetts on August 23, 2020, 10:02:39 AM
Thank you for that report. I believe that I have now fixed this; I should be grateful if you could re-test with the next nightly build.