If you rotate the camera as many times as you can't break with 4, then open the attraction list, the game will crash.
The surest way to reproduce is to open the attraction list first and then rotate the camera.
If you rotate the camera 4 times and then open it, it will not crash.
This doesn't seem to be reproducible on my branch that is incorporating from standard.
I confirm that I cannot reproduce this with your merge from Standard patch - hopefully, it will be possible to incorporate this soon enough so as for there to be no need to fix this independently.