The International Simutrans Forum

Development => Scripting Scenarios and AI => Topic started by: Andarix on January 31, 2021, 10:13:24 AM

Title: Re: Supporting the I/O library
Post by: Andarix on January 31, 2021, 10:13:24 AM
r9592 - Script AI network game

Client create a player line (human). The server (linux x64) crashed with a memory access error.

This error occurred when the game was then saved on the client (windows 10 x64).

(https://forum.simutrans.com/index.php?action=dlattach;topic=20759.0;attach=29510;image)

programm files from here (https://github.com/Andarix/simutrans/releases)

EDIT

The trigger should be the file name. I hadn't changed it and that meant the net :: ...
Title: Re: Re: Supporting the I/O library
Post by: ceeac on January 31, 2021, 12:37:20 PM
Quote from: Andarix on January 31, 2021, 10:13:24 AMThis error occurred when the game was then saved on the client
Should be fixed in r9594.
Title: Re: Re: Supporting the I/O library
Post by: Yona-TYT on April 25, 2025, 01:26:40 AM
Quote from: toyotaabaft on April 24, 2025, 08:54:10 AM
EDIT
The trigger should be the file name. I hadn't changed it and that meant the net :: ...
 (https://github.com/Andarix/simutrans/releases)

Thank you for your ask. I neither wonder about the tutorial. (https://github.com/Andarix/simutrans/releases)
I've approved this message, but it doesn't seem to make sense, it seems like the work of a bot.
Title: Re: Re: Supporting the I/O library
Post by: prissi on April 25, 2025, 04:02:17 AM
I removed it, it looks like a bot.
Title: Re: Re: Supporting the I/O library
Post by: Yona-TYT on April 26, 2025, 12:42:37 AM
Quote from: prissi on April 25, 2025, 04:02:17 AMI removed it, it looks like a bot.
Thanks prissi 8)