The International Simutrans Forum

Simutrans Extended => Simutrans-Extended bug reports => Simutrans-Extended development => Simutrans-Extended closed bug reports => Topic started by: Rollmaterial on July 10, 2021, 12:50:08 PM

Title: Broken tunnel removal
Post by: Rollmaterial on July 10, 2021, 12:50:08 PM
Removing parts of tunnels with the way removal tool corrupts the removed tiles. Attempting to build a tunnel on those tiles again crashes the game. After saving, the ground of the corrupted tiles appear lowered to the level at which the tunnel used to be upon reloading.
Title: Re: Broken tunnel removal
Post by: RESTRICTED ACCOUNT on July 11, 2021, 04:22:36 PM
I think it will be fixed in pull request #409.
Title: Re: Broken tunnel removal
Post by: jamespetts on August 21, 2021, 10:07:09 AM
Quote from: Ranran on July 11, 2021, 04:22:36 PM
I think it will be fixed in pull request #409.

I believe that this has now been incorporated - can I check whether anyone can reproduce this bug in the latest version?
Title: Re: Broken tunnel removal
Post by: Rollmaterial on August 21, 2021, 12:43:06 PM
This was fixed in the aforementioned pull request.
Title: Re: Broken tunnel removal
Post by: jamespetts on August 21, 2021, 10:22:21 PM
Quote from: Rollmaterial on August 21, 2021, 12:43:06 PM
This was fixed in the aforementioned pull request.

Splendid - thank you for confirming.