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Development => Bug Reports => Topic started by: myagami on January 16, 2022, 06:30:18 AM

Title: any corner generate ground in the sea.[r10359]
Post by: myagami on January 16, 2022, 06:30:18 AM
in r10359,create ground 1 square if so the sea in the map corner.
see attached image.
Title: Re: any corner generate ground in the sea.[r10359]
Post by: prissi on January 16, 2022, 12:55:02 PM
Sorry, I can not understand the error.

What did you do?
What did you expect to happen?
Title: Re: any corner generate ground in the sea.[r10359]
Post by: myagami on January 16, 2022, 01:46:46 PM
In map generation both from png and the default algorithm, the each corner is always land even if the corner is designated as a water tile.
And I tried  in same condition simutrans v122.0 for does not this bug.
Title: Re: any corner generate ground in the sea.[r10359]
Post by: KneeOn on January 16, 2022, 04:15:16 PM
The top left most tile certainly used to always be land regardless of the map using the algorithm. I wasn't aware if it happened with png.

I don't know if it was all corners or not.
Title: Re: any corner generate ground in the sea.[r10359]
Post by: myagami on January 17, 2022, 12:06:02 AM
This attachment is map create tried result and condition.
1st image is create result what left is stable version 122.0,right image is nightly build r10359.
Map create condition is the about same seed and landscape setting see 2nd image.
Title: Re: any corner generate ground in the sea.[r10359]
Post by: prissi on January 17, 2022, 05:47:01 AM
Beach generation was broken. Fixed in r10363

This uncovered another problem: Since beach generation is from left top to right bottom, beach would grow to the bottom right, or one get very few beaches (like right now).
Title: Re: any corner generate ground in the sea.[r10359]
Post by: myagami on January 18, 2022, 02:56:27 AM
QuoteBeach generation was broken. Fixed in r10363

This uncovered another problem: Since beach generation is from left top to right bottom, beach would grow to the bottom right, or one get very few beaches (like right now).


Thanks,I tried check fix in r10367.