The International Simutrans Forum

Community => Simutrans Gaming Discussion => Topic started by: neroden on April 11, 2023, 01:55:05 AM

Title: Just a tip on how to get the music to sound "right" under Linux/Fluidsynth
Post by: neroden on April 11, 2023, 01:55:05 AM
It was sounding very odd with the out-of-the-box soundfonts on Linux.  I found the HiDef.s2 soundfont by stgiga which is designed to really sound like the old Roland soundfonts, and now it sounds like I remember it.
 
http://stgiga.weebly.com/creations.html
Title: Re: Just a tip on how to get the music to sound "right" under Linux/Fluidsynth
Post by: Roboron on April 11, 2023, 07:26:43 PM
It sounds much more realistic! "Right" is not the word I would use, since others may prefer more retro music. But that is the beauty of this system: If you don't like the stock soundfont, you can just swap it for one you like.

But oh boy if it comes with a cost in this case. A 4GB soundfont is more than the size of Simutrans and all its paksets combined 🤯
Title: Re: Just a tip on how to get the music to sound "right" under Linux/Fluidsynth
Post by: Yona-TYT on April 11, 2023, 11:54:05 PM
Quote from: Roboron on April 11, 2023, 07:26:43 PMBut oh boy if it comes with a cost in this case. A 4GB soundfont is more than the size of Simutrans and all its paksets combined 🤯

If we compare all the uncompressed paksets, I think they equal or very close to 4 gb (I think) :P  ;)