The International Simutrans Forum

Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: ronnie89b on July 28, 2024, 06:22:33 PM

Title: 124.2.1 Game run out of passengers
Post by: ronnie89b on July 28, 2024, 06:22:33 PM
HI guys!
It seems passenger generation is broken in the 124.2.1 version. The game doesn't generate new passengers to me. It's clearly visible in my trips graph, my vehicles transport the previously existing people, and then there's no replacement. 
The problem exist with goods too.
If I create a new map the passengers appear as intended, and it worked well in 124.2 too.

Title: Re: 124.2.1 Game run out of passengers
Post by: prissi on July 30, 2024, 06:22:07 AM
Probably your old map had generated passengers for broken destinations. That what was happenend on the old version.
Title: Re: 124.2.1 Game run out of passengers
Post by: ronnie89b on July 30, 2024, 10:01:05 PM
I open this map with 124.2.1, change nothing just fast forwarding a few month, and 99% of the destinations are suddenly broken? 
I noticed something strange. IF I use my first save of this map only with a dozen line, everything works fine. If I create a new line, the passengers appears as intended. 
If I use my last save with hundreds of lines, only a few is working, mostly which  I created when I started to play with this map. The others have 0 traffic. If I create a new line with new stops, I get zero passengers.
Title: Re: 124.2.1 Game run out of passengers
Post by: FLN on August 01, 2024, 05:14:12 AM
I can confirm that. Just the same thing is happening on Prissi's multiplayer game (see Alvessteade e.g.).
Some goods don't get forwarded anymore, pax don't gate created in certain pre-existing halts anymore, and new halts don't create pax at all (several co-player will confirm this too).

I remarked, that when filtering halts in the station list window, with the 'no connection' filter on, many of this new stops show up in the list, even though they are served in reality.
I wonder if this indicates, that the system handles this stops as unconnected and therefore does not created pax there.
Title: Re: 124.2.1 Game run out of passengers
Post by: prissi on August 01, 2024, 08:02:11 AM
Yes, I noticed it as well, there are a lot of connections not reinstated. Sigh, another station issue it seems.

EDIT: It seems, somehow only half of my fix made it into the stable. Not sure why.

Check r11368
Title: Re: 124.2.1 Game run out of passengers
Post by: ronnie89b on August 01, 2024, 06:32:57 PM
It seems it's working now, thanks!