Launching with -pause pauses the game on open but when loading a save file the game loads and unpauses.
- Should a game's pause state be disabled on load of next file?
- Should that hold true for a client launched with -pause?
The help description that -h and friends generate is "starts game with paused after loading"; "with" likely shouldn't be there and overall it may be more clearly written as "pauses game after loading" or "game paused after load". Depending on what should happen with loading a savefile later, a word of loading/load may need to be changed to launch/execute to reflect loading the program and not the save file if further save loads will not be forced to a paused state.