The International Simutrans Forum

Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: Andarix on October 08, 2025, 06:54:07 AM

Title: different construction pits for city buildings
Post by: Andarix on October 08, 2025, 06:54:07 AM
The reason for this labelling is the varying volume of mail.

green = res
yellow = com
red = ind

Screenshot 2025-10-08 085202.png

pak file is 64
Title: Re: different construction pits for city buildings
Post by: Isaac Eiland-Hall on October 08, 2025, 08:01:53 PM
Looks awesome, although with my eyesight - red blends into the background, and it's not easy for me to distinguish green and yellow.
Title: Re: different construction pits for city buildings
Post by: Andarix on October 08, 2025, 09:42:40 PM
It's certainly possible to color the entire graphic, or even use different graphics.
Title: Re: different construction pits for city buildings
Post by: Isaac Eiland-Hall on October 09, 2025, 04:48:48 PM
If I'm the only one it bothers, then it's just me, and fine as-is, for sure :)
Title: Re: different construction pits for city buildings
Post by: 209CATrus on October 09, 2025, 06:40:51 PM
Sorry i'm under a beer, i'm not responsible for the content of this post

5 out of 5 for making something that works
Question out of question for the point of the act, since construction speed is fast enough to bother players regarding what type of construction is bound to be constructed. It might have its use if construction speed gets varied though, and long enough for players to notice

But **** this exact type of marking but different is a MUST in Simutrans Extended. In Simutrans Extended we have buildings built in a city, but the catch is that some of them are INDUSTRIES THAT LOOK LIKE AVERAGE RESIDENTIAL BUILDINGS
Title: Re: different construction pits for city buildings
Post by: 209CATrus on October 09, 2025, 06:43:35 PM
Quote from: 209CATrus on October 09, 2025, 06:40:51 PMBut **** this exact type of marking but different is a MUST in Simutrans Extended. In Simutrans Extended we have buildings built in a city, but the catch is that some of them are INDUSTRIES THAT LOOK LIKE AVERAGE RESIDENTIAL BUILDINGS
I don't remember putting a swear word there but i'd definitely would like to see what word it was tomorrow, if forum team finds time for that
Title: Re: different construction pits for city buildings
Post by: FLN on October 10, 2025, 07:24:39 AM
Quote from: 209CATrus on October 09, 2025, 06:43:35 PMI don't remember putting a swear word there but i'd definitely would like to see what word it was tomorrow
Maybe "as" with a second 's'?
Title: Re: different construction pits for city buildings
Post by: 209CATrus on October 10, 2025, 07:26:07 AM
Quote from: FLN on October 10, 2025, 07:24:39 AMMaybe "as" with a second 's'?
More like an F-word i believe, i don't remember
Title: Re: different construction pits for city buildings
Post by: prissi on October 12, 2025, 02:54:10 AM
Incorporated in r11768, thank you. pak64 has a man (res), a dollar (com) and a cogwheel in an orange background for those. Very few industrial buildings as usual, missing higher levels in pak64 and pak128