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Development => Bug Reports => Topic started by: Andarix on November 15, 2025, 07:40:55 AM

Title: Airports in network games
Post by: Andarix on November 15, 2025, 07:40:55 AM
In network/online games, it seems to happen repeatedly that individual spaces at airports remain reserved.

This isn't a problem on taxiways, as aircraft can still drive over them.

It's a problem on runways, as aircraft don't land but instead circle in holding patterns.

If this occurs on takeoff runways (which I haven't noticed yet), then it's likely that aircraft won't be able to take off from those runways.


Images from currently running online games.

airport_reservation_1.png

airport_reservation_2.png

Reconnecting, which triggers a save and load process, fixes it. However, you have to notice it happening.
Title: Re: Airports in network games
Post by: Andarix on November 17, 2025, 06:49:10 PM
This reservation error occurred after a disconnect and reconnect.

Screenshot 2025-11-17 191614.png