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Development => Extension Requests => Topic started by: Václav on May 19, 2026, 03:06:17 PM

Title: Better power production
Post by: Václav on May 19, 2026, 03:06:17 PM
If I remember correctly, it was discussed long time ago (before my pause) but I hope that it may be discussed again and with better result - that would lead to change.

But on other hand, it could be already changed. So, please, don't be rude, if this topic is useless.

It is unfortunate that all power plants have the same production - that wind power plant produce the same power like big stable sources like coal, (in some paksets) nuclear or so. It does not give a sense.

May it be that power production may be improved by people and post transported to power plant, but if power transforming station calls production only 100 MW at all time, it is not good situation.

So, there are two ways how to achieve it:
- allow to build more power transforming stations in dat file of power plant
- allow to build more power transforming stations by size of power plant
- allow to set various power production in dat file of power plant (and let transforming station convert power from power plant 1:1)

And secondary idea:
- new dat file option: stable_source (would be interesting mostly in Extended) that would have options "0" (solar), "1" (wind) and "2" (stable). Solar sources would accept game time (may be simplified to turned on between 6:00 and 18:00 or so - and turned off in rest of day). Wind sources would generated more power in some areas or seasons. Stable sources would generate the same amount of power at all times.
Title: Re: Better power production
Post by: makie on May 19, 2026, 03:41:04 PM
Standard or Extended?

In standard transforming stations simple connect power plant with the network.
For power plants all the rules apply as for normal factories.
Title: Re: Better power production
Post by: Václav on May 21, 2026, 06:59:37 PM
Quote from: makie on May 19, 2026, 03:41:04 PMStandard or Extended?
Mostly Extended, but some parts also Standard.
Title: Re: Better power production
Post by: prissi on May 22, 2026, 11:48:21 AM
The power supplied to the network depends only on the generating capability of the factory (in standard, btu the code is old enough, that it may be in extended). When a power station produces 100%, the electricity is proportional to the production value. However, if there is not enough demand, not all is sent. So in principle, more than one player could connect to the same plant.

(Since one loses extra power, it is best to have everything on one large network.)

And factories only consume according to their production and the power available at that moment. But factories rarely produce with full power, since they also slow down whenever their storage gets filled etc.

Extended has also cities as consumers. But otherwise, I think the code is similar or coudl be adapted from standard without many changes.

All extra power is lost. If you have more than one transormer connectedd