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Simutrans Extended => Simutrans-Extended development => Topic started by: jamespetts on September 25, 2026, 01:30:14 PM

Title: User reported Steam issue
Post by: jamespetts on September 25, 2026, 01:30:14 PM
A user who has switched to the "beta" branch of Simutrans-Extended on Steam has reported (https://github.com/jamespetts/simutrans-extended/issues/687#issuecomment-5830332616) the following:

Quote from: userFATAL ERROR: roadsign_reader_t::read_node() - version 0 not supported. File corrupt?
 Aborting program execution ...

This is a symptom of a pakset incompatibility.

Not having set up Simutrans-Extended on Steam, I do not know what the setup is, so cannot understand how this can be happening. Can anyone set out the position vis a vis Simutrans-Extended on Steam, what the "beta" branch does and how the paksets are set up. 
Title: Re: User reported Steam issue
Post by: martin509 on September 25, 2026, 03:22:03 PM
As far as I'm aware, the Steam release exactly mirrors the nightly build of simutrans-extended/master - it is selectable in the Betas menu. Without seeing the exact setup, my guess is that the game attempted to load a Standard save in Extended because the savegame folder is in Documents and not the main steam directory. If so, then the problem should be fixed by launching a second time.

As far as how the paksets are setup, the nightly build only includes Pak128.Britain-Ex, so when opening the game there is no pakset selection dialog and it immediately tries to open a save.
Title: Re: User reported Steam issue
Post by: jamespetts on September 25, 2026, 04:02:19 PM
Thank you - and thank you for responding on Github. That is helpful.