Poll
Question:
A good Simutrans challenge should..
Option 1: have several difficult levels (beginner up to nightmare)
votes: 2
Option 2: support several paksets
votes: 2
Option 3: have a story and a related map.
votes: 8
Option 4: support timeline.
votes: 5
Option 5: have a jury and a set of criteria to decide the winner.
votes: 2
Option 6: have an interesting prize (i.e. a unique object)
votes: 0
Option 7: some of the previous
votes: 6
Option 8: all of the previous
votes: 0
Option 9: I only play if there is money through
votes: 1
As we all have checked that the Rogaland Challenge is a success, I'm trying to gather a team in order to revive an old Simutrans community challenge called SimuMagnate (that's all I can say, If you search a bit in the archive, you'll figure out more)..but first of all, I would like your opinion about what's the main feature that defines a good challenge.
P.S: In case you vote for "Some of the previous" option, you must point out which ones.
Hi
I voted some of the previous:
- Set of criteria to determine winner. That's the purpose of a challenge. Jury there in case of need.
- Support timeline (although not essential if we stipulate only certain vehicles be used as part of the challenge)
- Story & map adds atmosphere but not as important as the map/vehicles fitting a well crafted set of criteria
I would also add..
- encouragement to foreign speaking players to join in. More the merrier.
- regular progress summaries based on information posted on the forum
- a set of 'fair play' rules. Outlaw the worst exploits...or put limits on them.
Encouragement for the international community to join in is particularly good -- we'd need multilingual volunteers to translate things to go between the communities...
If this idea takes off, it might be helpful to have a board for it - if only to make it truly international (and then the rules would be "speak your native language, and if you can, provide translations in whichever other languages you speak" -- but screenshots would be the base form of communication :)
Collaboration across the barriers of language? Sounds awesome. :D
The thing in creating a challenge for different paksets is a good idea,but it's (sadly) unmakeable.The map would always be different in some way.
Well, the sense of that would be to create a different map for each pakset but based on similar goals, as you pointed out.
For an interesting challenge I would download the relevant pak set.
A scenario based on PAK128britian might be a good idea for a September challenge for instance. Gives time for the set to be released and bugs ironed out...and for us to have another challenge done and dusted during August.
Quote from: Severous on July 02, 2009, 06:18:53 PM
A scenario based on PAK128britian might be a good idea for a September challenge for instance. Gives time for the set to be released and bugs ironed out...and for us to have another challenge done and dusted during August.
Starting year?Pak128Britain contains a MASS of vehicles.
For the initial release, I suggest a starting year of no earlier than 1830. The set is eventually planned to support a starting year of 1750, but that will require canal barges, which have not been done yet.
Better would be exactly the year on which bus depots become available.
I think 1930 will be a good startyear for standard pak128.
depends heavily on the challenge.1950 is the best medium starting year for pak 128,1980 for pak64 and 1940 for pak.german.