Hi James,
I downloaded the 7.3 files and got them running.
I want to start the first time with minimum changes.
So I start in 1830.
Problem: Only horses and NO coaches.
For checking the cause I need to have Makeobj. Which version should I use and where can I find it?
AvG
You need to buy the horses before you can see the coaches - alternatively, click "show all" in the depot window.
James,
Thanks, you are right. After clicking the horses the tabs for buses and trailers appear.
Sorry, first time I noticed that.
What about Makeobject?
AvG
AvG,
glad that it's working for you. For information on how to get the Simutrans-Experimental version of Makeobj, see here (http://forum.simutrans.com/index.php?topic=1894.0).
James,
I searched for Makeobj but can't find it in your Repo.
It's also not in HD-copy of the fork.
I need it badly because in 7.3 year 1834 there is no posibility of mail-transport by rail.
I want to alter the LMR 4 Wheel Carriage into a mail-carriage and want to use the latest Makeobj for that.
Please make a normal link to Makeobj available, in order not to loose more time.
Thanks in advance.
I have played now from 1930 till 1934.
I am loosing money. 200-600 per month.
Hope that train-transport will bring some relief.
On top of the already existing industry-chains (60) several new ones appeared. Very interesting!!!
AvG
AvG,
are you looking for the executable or the source code? The executable, as stated in the "How to get Simutrans-Experimental" thread, is available us (site down, do not visit) ]/Makeobj-experimental.zip]here (http://experimental.[%20simutrans%20[dot) for Windows and here (http://www.43-1.org/~simutrans/simutrans-exp/i386/makeobj-exp-latest) for Linux 32-bit.
As for the source code, there is no separate source code for Makeobj - one just compiles the Simutrans source code with a different makefile (or a different MSVC++ project file in Windows).
In relation to the mail vehicles, there is already a railway mail vehicle available from 1838 onwards: see here (http://en.wikipedia.org/wiki/Travelling_Post_Office) for details. It seems that there is an argument for a non-TPO mail vehicle available from 1830 onwards: I shall include one (using the LMR TPO graphics) in the next release of Pak128.Britain-Ex.
Thank you for the feedback!
James,
Thanks for the link of MakeObj. I trust this is the one for using on Exp7.3 and I renamed to MakeobjEX73.
W.r.t. the mail-article (very interesting) I can only say that is proves the existence of mail-transport by rail before 1838.
AvG
I couldn't get 7.3 to run. Neither the 32 bit nor the 64 bit version. It crashed with Reading low level config data ...
Segmentation fault (core dumped)
I installed all simutrans specific in that directory again, using the lates files from standard, the config files from your "how to get experimental" thread and i don't have the problematic .xml file, neroden found to be a source of crashes in 7.2.
Here's the directories content (minus .txt/.log files):
config
font
music
openpak128
pak128.britain
simutrans-exp-2009-09-14-1cc8d59
simutrans-exp-32-2010-04-11-fd32563
simutrans-exp-64-2010-04-11-fd32563
skin
text
I also tried flags -nomidi -nosound -resolution,
to directly load pakset and savegame from the comand promt (-objects -mygame), and i tested on two different systems, recent ubuntu karmic, and the beta of lucid. Same results.
If needed i could try to get the core dump, but i think it won't be of any use to you.
ps.: unrelated, but as you can see, i renamed the files to *32-* and *64-* respectively, maybe when compiling them, you could probably do it too, it's just a bit more convenient.
Sdog,
if the core dump contains a back trace, it might be useful. As to the settings-experimental.xml file, are you sure that it's not around somewhere? It's generally installed in the home directory somewhere (I don't remember exactly where, as I use Windows).
i thought 'settings-experimental.xml' is created after first game start, or first map generation?
if not, lacking it could probably the cause for my problems. i only have rather old ones (6.x). it wasn't included in any of the downloads i got.
perhaps neroden can give me some hints how to get some more detailed debug information, if he got some time. i haven't looked into a core dump yet, but i thought they were binaries.
It may well be the old ones that are causing your problems - try deleting the settings-experimental.xml file and trying again.
Quote from: sdog on April 14, 2010, 10:59:50 PM
i thought 'settings-experimental.xml' is created after first game start, or first map generation?
if not, lacking it could probably the cause for my problems. i only have rather old ones (6.x). it wasn't included in any of the downloads i got.
perhaps neroden can give me some hints how to get some more detailed debug information, if he got some time. i haven't looked into a core dump yet, but i thought they were binaries.
Do you have a debugger installed? gdb? (If not, try 'apt-get install gdb' as root on the Ubuntu system, or 'sudo apt-get install' if you prefer.)
If you have gdb, run the program with "gdb [simutrans executable file name]". Type "run" at the gdb command line to get it started. When it crashes, type "bt" at the gdb command line for a backtrace and see what you get.
If the binary was compiled without debugging info, you won't get anything. :( Otherwise, you'll get very useful information which you can give to us. :) If the binary was compiled without debugging info, well, perhaps we could get whoever is doing the automatic builds to start compiling with debugging info.
If you *have* a coredump file, you can also run gdb on the coredump with "gdb -c (coredump file name)". In that cast just type "bt" immediately at the gdb commandline to get a backtrace. The cute thing about coredump files is that theoretically *we* can also look at them using *our* copy of gdb (though in practice it doesn't usually work if we have different types of systems than you do).
oh, i meant i got some old ones stored somewhere, it's not in the game's directory.
just tested it with a 6.8 version, the game starts without the settings.xml or settings-experimental.xml
standard creates settings.xml on the first start.
EDIT!
big stupid error!
simutrans experimental in my system doesn't store the settings.xml and savegames in its directory (which is ~/simuexp for me), but in ~/simutrans/ there an old version of the xml was saved. wich obviously interfered.
sorry for bothering you with this error, wich was just a stupid user error. however James, you brought me to it, by checking when the xmls are created.
EDIT 2:
thanks a lot neroden,
that's a very usefull aggregation of what i need to know. In linux the biggest problem is sometimes the first step, as soon as i know what i'm looking for i can get the information i need. But beware one forgets just a simple command, that's used everyday.
I'll keep it in mind next time i get an unexplained crash.