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Simutrans Extended => Simutrans-Extended development => Topic started by: jamespetts on December 18, 2010, 11:57:30 PM

Title: [New release] Simutrans-Experimental 9.0
Post by: jamespetts on December 18, 2010, 11:57:30 PM
A new version of Simutrans-Experimental is available to-day: Simutrans 102.3 Experimental 9.0. See here (http://forum.simutrans.com/index.php?topic=1894.0) for more information on how to download, install and set up the latest version. For those already familiar with the installation and setup, here are some quick links:


Edit: Updated with better download links for the Windows binaries and configuration files.

Simutrans-Experimental 9.0 is a substantial new version, containing major new features, enhancements from Standard (including big GUI changes), and a large number of fixes reported by users of the previous versions. 9.0 should be easier for pakset maintainers to balance, and provide a better gameplay experience, owing to testing and enhancement of game balance related features since version 8.2.

Note that there is a known issue in 9.0 relating to the loading and saving of Simutrans-Standard saved games. The saving of Simutrans-Standard saved games is a new feature, but it is not working fully at this juncture. To work around difficulties in loading Simutrans-Standard saved games until the issue is fixed, load the game in 8.2 then re-save it; it should then load in 9.0. Simutrans-Experimental 9.0 has been released despite this issue, as it was proving elusive, and I thought it better to publish the latest version for everyone to benefit from its enhancements sooner rather than later. Hopefully, this issue will be fixed in a later version.

Here is a list of the changes:

Changes

Particular thanks go to Neroden, Inkelyad and Bernd Gabriel who together have worked hard on fixes and new features for this version.

Feedback and testing

Thanks also to all those who have tested Simutrans-Experimental and provided useful feedback: it is very much appreicated. Any feedback from this version would, as ever, also be very much appreciated, including (1) bug reports; (2) information as to how well-balanced that the game is; (3) any difference in approach/strategy needed for Simutrans-Experimental as over Simutrans-Standard; and (4) any other useful feedback.

Thanks again to all those who have worked to test Simutrans-Experimental, and happy playing!

Note

This topic is locked, as it is intended to serve as an announcement. To report a bug or otherwise give feedback, please start a new thread for each bug/topic. To ask a question about how to obtain Simutrans-Experimental, use this (http://forum.simutrans.com/index.php?topic=1894.0) thread.