I started to play Simutrans again a few days ago and I downloaded the 110.0.1 r4359 version of it with oneline downloader.
When I tried to increase the population the game freezes/crashes, but at the beginning of the addition of the population it works fine.
When it crashes the textures and the texts can move(for example water), but it's lagger than normal.
I am using pak128 with some more 128x128 addons, but I still have this problem without those mods.
Could that be some special buildings' problem or maybe some other bugs?
Edit:
I've tried with nightly build and it also has this problem.
When there are too many people on the map, things may get sluggish. Also, if you increase the populations by many clicks, simutrans feels a big demand for calculation time. You have then to wait some time after the last increase or pause/unpause the game by pressing 'p' twice.
Simutrans may take some time to process all you clicks and will not react during that time. You just need to by patient.
Alright, I'll have a try for that.
I just wonder why I don't have this problem in older versions(for example 102.2.2).
Sorry to double post, but I find that I forgot to download the mgwz.dll, which is not provided in the normal versions.
I used the nightly build with mgwz.dll and it works fine now :)