simutrans r2107 GDI, SDL
When loading old save games, simutrans quit without any error dialog.
This happened with half of my old saved games.
An example game would be helpful.
smallest one for pak64.
Quote
Message: karte_t::laden(): players loaded
Message: old_blockmanager::laden_abschliessen(): convert old to new signals
Message: karte_t::laden(): blocks loaded
Message: karte_t::laden(): Setting view to 36,35
Message: karte_t::laden(): 230 ways loaded
Quote
Message: karte_t::laden(): Setting view to 99,57
Message: karte_t::laden(): 60319 ways loaded
Message: roadsign_t::set_dir(): ribi 2
Message: roadsign_t::set_dir(): ribi 2
Message: roadsign_t::set_dir(): ribi 2
Message: roadsign_t::set_dir(): ribi 4
Message: roadsign_t::set_dir(): ribi 2
Message: roadsign_t::set_dir(): ribi 2
Message: roadsign_t::set_dir(): ribi 2
Message: roadsign_t::set_dir(): ribi 2
Message: roadsign_t::set_dir(): ribi 4
Message: roadsign_t::set_dir(): ribi 2
Message: roadsign_t::set_dir(): ribi 2
the save game from 'r2101 - bug in AI' load also not
All tunnels and bridges without nearby slopes could cause overflows on load time ... next nightly should work again.
r2110
test_1884.sve load