The International Simutrans Forum

Development => Bug Reports => Topic started by: prissi on October 20, 2011, 08:53:38 AM

Title: IPv4 support broken?
Post by: prissi on October 20, 2011, 08:53:38 AM
On my gift server I have updated the code base to the latest nightly. However, since this is an old FreeBSD I have to compile with USE_IPV4_ONLY.

When trying to connect to gift, I get just an error message "NWC_GAME" expected. This still needs to be fixed before release.
Title: Re: IPv4 support broken?
Post by: Ashley on October 20, 2011, 12:06:25 PM
What version of FreeBSD is it?
Title: Re: IPv4 support broken?
Post by: Dwachs on October 20, 2011, 12:45:37 PM
are there any trace of the clients connection attempt in the servers log?

Edit: would it help to increase max-loops-count and timeout in network_filetransfer.cc: line 184,185? If it fails with no NWC_GAME then there is already an established connection  ???

Another possibility is that something got wrong with saving the game on the server side.
Title: Re: IPv4 support broken?
Post by: prissi on October 20, 2011, 08:04:42 PM
The game does not start to save at all, according to log.

From home, I get by trying to connect by directly entering into the load game box: "Der Vorgang wurde Erfolgreich beendet." I did not even know we had such error boxes like window in the program. SHudder.

Edit: Ok, that was indeed a windows error message ... If I set the server to -log 1 and -debug 5 it works; but not without those?!?