The International Simutrans Forum

Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: Fifty on October 31, 2011, 06:19:35 PM

Title: [r4864] netgame: Fatal error in client join
Post by: Fifty on October 31, 2011, 06:19:35 PM
There seems to be an elusive fatal error bug in the nightly used by Timothy's server right now, r4684 (and pak 64 r577). I don't think it has been reported/fixed yet. See picture below.

(http://thumbnails48.imagebam.com/15676/efac83156752166.jpg) (http://www.imagebam.com/image/efac83156752166)

It occurs only on the join of a new client, in this case Speedbus, after it has almost finished reloading and it does not occur all of the time. It has occurred only once to me and twice to Speedbus. He said that he had a depot window open when the crashes occurred to him, and though I might have had a depot window open, I don't think I did, as the map shows I was building new track, but I did have another players' finances open. I use GDI, and Speedbus SDL, so that is not an issue.

The server side seems to be fine, and it continued to run, though Timothy may have some records. The server also correctly registered that I was disconnected, unlike some crashes and Internet problems which cause a phantom client to appear for some time.
Title: Re: [r4864] netgame: Fatal error in client join
Post by: Dwachs on October 31, 2011, 07:52:47 PM
should be fixed in r4904.

In order to be able to use r4904 clients, the server needs to be updated to this revision, too
Title: Re: [r4864] netgame: Fatal error in client join
Post by: prissi on October 31, 2011, 09:54:29 PM
SInce tonight 111.0 will be hopefully release. Maybe the server should wait a little longer for an update ...
Title: Re: [r4864] netgame: Fatal error in client join
Post by: Ashley on November 01, 2011, 12:06:20 AM
Yes I'll update to the stable when it's released.