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Simutrans Extended => Simutrans-Extended gameplay discussion => Topic started by: jamespetts on December 18, 2011, 11:53:55 PM

Title: [New release] Simutrans-Experimental 10.4
Post by: jamespetts on December 18, 2011, 11:53:55 PM
A new version of Simutrans-Experimental is available to-day: Simutrans 111.0 Experimental 10.4. See here (http://forum.simutrans.com/index.php?topic=1894.0) for more information on how to download, install and set up the latest version. For those already familiar with the installation and setup, here are some quick links:

Edit: Added links to the Linux client binaries.

Edit 2: The Windows binary files (both the executable only and the Complete archives) now contain a new version of the executable: Simutrans-Experimental-ipv4.exe. This contains a workaround for a crash known on Windows XP SP3. This version will only work over the internet when using ipv4 and not ipv6. However, I am not aware that any Simutrans servers have ever been created using ipv6.

Note that the Windows binaries contain the Windows version of the no-graphics server.  Both Makeobj and Nettool have been updated for this version. This version incorporates some significant changes in multiplayer games: it incorporates and expands on Standard's system for apportioning running costs between players and controlling access to different players' ways. In this version of Experimental, it is possible to prevent players other than the public player making stops and ways public, for players to grant or deny access to their ways by other players (without the use of any intermediate public player sections of way or public stops), and for the apportionment of revenue either instead of or as well as running costs when players' convoys run over other players' ways. The intention of these changes is to make voluntary collaboration between players in multiplayer games easier and less dependant on the public service player. Standard's SHIFT+O display of ownership is also incorporated (as are all other changes in the latest stable release of Standard). Finally, this version is compatible with Timothy's new online listing server.

It is recommended to use the new Pak128.Britain-Ex 0.8.3
(or later) with this version.

A full list of changes follows.

Changes since 10.3
Feedback and testing

Thanks also to all those who have tested Simutrans-Experimental and provided useful feedback: it is very much appreciated. Any feedback from this version would, as ever, also be very much appreciated, including (1) the new features (access, revenue sharing, player colour saving/transmission); (2) online play (see here (http://simutrans-germany.com/serverlist_ex/) for a list of Simutrans-Experimental servers); (3) general bug reports; (4) information as to how well-balanced that the game is; (5) any difference in approach/strategy needed for Simutrans-Experimental as over Simutrans-Standard; and (6) any other useful feedback.

Thanks again to all those who have worked to test Simutrans-Experimental, and happy playing!

Note

This topic is locked, as it is intended to serve as an announcement. To report a bug or otherwise give feedback, please start a new thread for each bug/topic. To ask a question about how to obtain Simutrans-Experimental, use this (http://forum.simutrans.com/index.php?topic=1894.0) thread.