Hi,
Decided to try this game but it failed to compile on my gentoo machine... dug around and realize that its due to zlib-1.2.6....
There is a change in zlib.h
-typedef voidp gzFile; /* opaque gzip file descriptor */
+typedef struct gzFile_s *gzFile; /* semi-opaque gzip file descriptor */
since gzFile is changed from void * to gzFile_s *, implicit casting from FILE * to gzFile_s * will not work in loadsave.cc for all the zlib functions...
Wrote a quick patch to do explicit cast and tested by setting
loadsave_t::mode_t loadsave_t::save_mode = zipped;
Regards,
Zheng Leong
Thanks for the report. A different approach is now incorporated.