possibly because it's doing this upon load:
(http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/th_odd_behaviour07.png) (http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/odd_behaviour07.png)
(http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/th_odd_behaviour01.png) (http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/odd_behaviour01.png)
(http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/th_odd_behaviour02.png) (http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/odd_behaviour02.png)
(http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/th_odd_behaviour03.png) (http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/odd_behaviour03.png)
(http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/th_odd_behaviour04.png) (http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/odd_behaviour04.png)
(http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/th_odd_behaviour05.png) (http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/odd_behaviour05.png)
(http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/th_odd_behaviour06.png) (http://i199.photobucket.com/albums/aa131/AEObikes/simutrans/odd_behaviour06.png)
Not all convoys are affected, strangely.
It's even weirder watching them move.
the server crashed right after, btw.
I've not seen this in single-player more than once, but it's very common in the online game.
That is very odd indeed. I haven't witnessed this myself, however. Any ideas on how to reproduce this?
Quote from: jamespetts on February 25, 2012, 12:10:46 AM
That is very odd indeed. I haven't witnessed this myself, however. Any ideas on how to reproduce this?
Seems to happen just after a loading (meaning when connection issues are worse, chances increase). When the paths are recalculated something seems to get a bit off somehow. There's no clear way to reproduce it, but every now and then you'll find convoys stuck in the online game due to this bug.
yeah i noticed the tramways got stuck - i maked mention of that on my quote which refers to same problem of trains being stuck
see bolded sentence
original quote from server thread
Quote from: rsdworker on February 21, 2012, 12:34:54 PM
my former company - city tramway which is no longer operates because i was abandoned company because desyncs - so its seems working pefectly
edit 1: city tramway is up for takeover - password is password
so i don't see those two companies - salford also H+C on player list
edit 2:
scratch that - i taken over H+C company :)
edit 3:
hmm - why password is not working - there no message to confirm the password is correct or wrong
edit: 4: - ahh works now - but desync is small but better now
edit 5: - jamespotts - you need sort the stuck trams messages - its annoying
btw - i extended the line to Turnthorne
Are the stuck trams not to do with the way in which the track layout is configured? The difficulty is that it will be enormously difficult to fix this issue without being able to reproduce it in identical conditions over and over again.
Quote from: jamespetts on February 25, 2012, 12:37:31 PM
Are the stuck trams not to do with the way in which the track layout is configured? The difficulty is that it will be enormously difficult to fix this issue without being able to reproduce it in identical conditions over and over again.
well i did look - the trams tracks was simllar to trains - there was signals and trams
I have looked at the stuck trams, and that's due to a signal issue.
Quote from: ӔO on February 25, 2012, 01:26:16 PM
I have looked at the stuck trams, and that's due to a signal issue.
yeah but that odd - signals should be not being stuck