The International Simutrans Forum

Community => Simutrans Help Center => Topic started by: HDomos on March 19, 2012, 02:35:46 PM

Title: Change bits_per_month in savegame
Post by: HDomos on March 19, 2012, 02:35:46 PM
Is it possible to change the bits_per_month in a saved game? I built some important tracks on it, and don't want to recreate the map again (i'ts huge and it would take forever), and i want to use spacing, but cant, cause the month is too long :-[ I'm playing with experimental (i don't know if it matters).
Title: Re: Change bits_per_month in savegame
Post by: TommPa9 on March 19, 2012, 02:52:02 PM
Yes it is possible.
Save your game in .xms format (uncompressed). Open your save in Notepad and there you can see this:

<?xml version="1.0"?>
<Simutrans version="0.102.1" pak="pak128">
<einstellungen_t>
  <i32>64</i32>
  <i32>23</i32>
  <i32>0</i32>
  <i32>330</i32>
  <i32>0</i32>
  <i32>3000</i32>
  <i32>0</i32>
  <i32>5</i32>
  <i32>1</i32>
  <i32>-2</i32>
  <d1000>320000</d1000>
  <d1000>700</d1000>
  <i32>2</i32>
  <i32>64</i32>
  <i8>1</i8>
  <i8>1</i8> - vypinac casove osy
  <i16>1930</i16>
  <i16>21</i16> - nastaveni rychlosti hry - bits_per_month
  <bool>false</bool>
  <bool>true</bool>
  <i8>0</i8>
  <i16>0</i16>
  <i16>0</i16>
  <i16>4</i16>
  <i16>8</i16>
  <i16>12</i16>
  <i16>16</i16>
  <i16>20</i16>
  <i16>20</i16>
  <i16>8</i16> - snezna cara v lete
  <i16>724</i16>
  <i16>0</i16>
  <i16>0</i16>
  <i32>16</i32>
  <i32>330</i32>
  <i16>20</i16>
  <bool>false</bool>
  <i16>20</i16>
  <bool>true</bool>
  <i32>120</i32>
  <bool>false</bool>
  <![CDATA[city_road]]>
  <i32>1000000</i32>
  <i32>7</i32>
  <i32>2000</i32>
  <i32>1500</i32>
  <![CDATA[cz]]>
  <bool>true</bool>
  <i8>1</i8>
  <![CDATA[]]>
  <bool>true</bool>
  <i8>1</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>true</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>true</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i8>0</i8>
  <![CDATA[]]>
  <bool>false</bool>
  <i64>50000000</i64>
  <i32>1800</i32>
  <i64>-75000</i64>
  <i64>-60000</i64>
  <i64>-40000</i64>
  <i64>-100000</i64>
  <i64>-50000</i64>
  <i64>-100000</i64>
  <i64>-850000</i64>
  <i64>-700000</i64>
  <i64>-900000</i64>
  <i64>-500000</i64>
  <i64>-50000</i64>
  <i64>-1100000</i64>
  <i64>-8000</i64>
  <i64>-10000</i64>
  <i64>-125000</i64>
  <i64>-150000</i64>
  <i64>-500000000</i64>
  <i64>-50000000</i64>
  <i64>-4000</i64>
  <i64>-100000</i64>
  <i64>-500000</i64>
  <i64>-250000</i64>
  <i64>-10000</i64>
  <i32>1</i32>
  <i32>2</i32>
  <i32>6</i32>
  <i32>15</i32>
  <i32>10</i32>
  <i32>8</i32>
  <i32>15</i32>
  <i32>25</i32>
  <bool>false</bool>
  <i8>0</i8>
  <i16>0</i16>
  <i16>16</i16>
  <i16>16</i16>
  <i16>256</i16>
  <bool>false</bool>
</einstellungen_t>
<i32>9164</i32>
<i32>0</i32>
<i32>1930</i32> - aktualni rok hry

Source (http://forum.simutrans.com/index.php?topic=2137.0)
Title: Re: Change bits_per_month in savegame
Post by: Carl on March 19, 2012, 03:13:22 PM
You should be able to change it in the in-game settings menu. In many paksets this is triggered by the 'i' key.

If that doesn't work, add the following to your menuconf.tab in the appropriate place:


dialog_tool[27]=,i

Title: Re: Change bits_per_month in savegame
Post by: HDomos on March 19, 2012, 03:49:16 PM
Thanks for the fast reply.
Quote from: carlbaker on March 19, 2012, 03:13:22 PM
You should be able to change it in the in-game settings menu. In many paksets this is triggered by the 'i' key.

If that doesn't work, add the following to your menuconf.tab in the appropriate place:
dialog_tool[27]=,i

It helped :)