The International Simutrans Forum

PakSets and Customization => Pak96.comic => Topic started by: reytm2 on July 23, 2012, 08:30:34 PM

Title: Pak96.comic-0.4.10-expansion-001
Post by: reytm2 on July 23, 2012, 08:30:34 PM
This is the expansion of the pak96.comic, with most of the last creations of the designers.

I have baptized Pak96.Comic-Expansion...


(http://galeon.com/simutrans/pak96comicExp/logo.png)

Quote
Pak96.comic-0.4.10-expansion-001

Airport:
ADD: building.AirDepot.pak--------------------------Hangar of airport (An_dz)
ADD: building.BoxesOnGround.pak--------------------------Boxes, load station (An_dz)
ADD: way.LZDirtTaxiway.pak--------------------------Taxiway dirt (An_dz)
ADD: way.LZDirtTaxiway2.pak--------------------------Taxiway dirt (An_dz)
ADD: way.LZTaxiway .pak--------------------------Taxiway dirt (An_dz)
ADD: way.LZRunway.pak--------------------------Runway dirt (An_dz)
ADD: way.LZDirtRunway.pak--------------------------Runway dirt (An_dz)
ADD: way.IntAirTaxiway.pak--------------------------International axiway  (An_dz)
ADD: way.IntAirRunway.pak--------------------------International runway (An_dz)
ADD: way.runway.pak--------------------------Local runway (Reytm2)
ADD: way.taxiway.pak--------------------------Local taxiway (Reytm2)
ADD: way.limit.pak--------------------------Airport perimeter (Reytm2)
ADD: building.AirStop.pak-------------------------- AirStop Basic (Reytm2)
ADD: building.air-pax-terminal.pak--------------------------Ext AirStop Cap 384 (Reytm2)
ADD: building.Intern-Air-Terminal.pak--------------------------Ext AirStop Cap 480 (Reytm2)
ADD: building.Load-Post-terminal.pak--------------------------Ext AirStop Cap 128 (Reytm2)
ADD: building.ModernControlTower.pak--------------------------Ext AirStop Cap 96 (Reytm2 & An_dz)
ADD: building.tower_modern.pak--------------------------Ext AirStop Cap 352 (Reytm2)
ADD: roadsign.air_one-way.pak--------------------------Signal Prohibition airport (Reytm2)

Maglev:
ADD: building.maglevdepot.pak--------------------------Depot maglev (The Transporter)
ADD: way.maglev1.pak--------------------------Way maglev (The Transporter)
ADD: way.maglev2.pak--------------------------Way maglev high (The Transporter)
ADD: tunnel.maglev.pak--------------------------Tunel maglev (The Transporter)
ADD: bridge.maglev.pak--------------------------Bride maglev (The Transporter)
ADD: roadsign.maglevSignal.pak--------------------------Signal maglev1 (The Transporter)
ADD: roadsign.maglevAuswahlSignal.pak--------------------------Signal maglev2 (The Transporter)
ADD: roadsign.maglevAuswahlendeSignal.pak--------------------------Signal maglev3 (The Transporter)
ADD: building.maglevstation_hoch.pak--------------------------Stop maglev Cap160 (The Transporter)
ADD: building.maglevstation_eben.pak--------------------------Stop maglev Cap160 (The Transporter)
ADD: building.maglevBahnhofshalle.pak--------------------------Stop maglev Cap160 (The Transporter)

building (Tourist attraction):
ADD: building.churc.pak--------------------------Catholic church (Reytm2)
ADD: building.igle2.pak--------------------------Protestant church (Reytm2)
ADD: building.invert.pak--------------------------Home paws up (Reytm2)
ADD: building.plataform.pak--------------------------Platform of Space Launching (Reytm2)
ADD: building.stadium-futbool.pak--------------------------Futbool Stadium (Reytm2)

building (City):
ADD: building.func.pak--------------------------Building of the Func (Reytm2)
ADD: building.home3.pak--------------------------Family home (Reytm2)
ADD: building.home-double.pak--------------------------Home two Plant (Reytm2)
ADD: building.multres.pak--------------------------Building multy-family (Reytm2)
ADD: building.pool.pak--------------------------pool (Reytm2)
ADD: building.socity.pak--------------------------Colonial building (Reytm2)

Chains of Production:
ADD: factory.Windkraftwerk.pak--------------------------Eolic Electric generator (Reytm2)
ADD: factory.nuclearkraftwerk.pak--------------------------Nuclear reactor (Reytm2 & Qayyum)
ADD: factory.radioactive_warehouse.pak--------------------------Warehouse of Radio-active (Reytm2)
ADD: factory.uranium_processor.pak--------------------------Processor of Uranium (Reytm2)
ADD: factory.uranium-mine.pak--------------------------Mine of Uranium (Reytm2)

Goods:
ADD: good.Uranium.pak--------------------------Natural uranium
ADD: good.Uranium235.pak--------------------------Uranium U-235
ADD: good.Uranium238.pak--------------------------Uranium U-238

Vehicles:
ADD: vehicle.Airbus_A300_Load.pak--------------------------Airplane A300 loads (Reytm2)
ADD: vehicle.Airbus_A300_pass   .pak--------------------------Airplane A300 Passengers (Reytm2)
ADD: vehicle.Airbus_A310_MRTT.pak--------------------------Airplane A310 Cistern (Reytm2)
ADD: vehicle.airbus_a320.pak--------------------------Airplane A320 Passengers(Reytm2)
ADD: vehicle.b747.pak--------------------------Airplane b747 Passengers (Zeno)
ADD: vehicle.Beechcraft_kingair.pak--------------------------Airplane Beechcraf Passengers (Reytm2)
ADD: vehicle.Cessna.pak--------------------------Airplane Cessna 72 Post (An_dz)
ADD: vehicle.concorde.pak--------------------------Airplane Concorde Passengers (Reytm2)
ADD: vehicle.DC-10-martinair-cargo.pak--------------------------Airplane DC-10 loads (Reytm2)
ADD: vehicle.DC-10-martinair-pass.pak--------------------------Airplane DC-10 Passengers (Reytm2)
ADD: vehicle.ilyushin_il-62.pak--------------------------Airplane IL-62 Passengers (Reytm2)
ADD: vehicle.Ilyushin_il-96.pak--------------------------Airplane IL-96 Passengers (Reytm2)
ADD: vehicle.Money_Bravo.pak--------------------------Airplane Money Bravo Passengers (Reytm2)
ADD: vehicle.Money_Bravo_post.pak--------------------------Airplane Money Bravo Post (Reytm2)
ADD: vehicle.Yakovlev_Yak-42.pak--------------------------Airplane yak-40 Passengers (Reytm2)

ADD: vehicle.mag100.pak--------------------------Train Maglev 60 pass (The Transporter)
ADD: vehicle.mag100post.pak--------------------------Train Maglev 50 post (The Transporter)
ADD: vehicle.mag200a.pak--------------------------Train Maglev 100 pass (The Transporter)
ADD: vehicle.mag200b.pak--------------------------Train Maglev 100 pass (The Transporter)
ADD: vehicle.Mag200c.pak--------------------------Train Maglev 150 pass (The Transporter)
ADD: vehicle.Mag200d.pak--------------------------Train Maglev 150 post (The Transporter)
ADD: vehicle.rtm-maglev1.pak--------------------------Train Maglev 95 pass (Reytm2)
ADD: vehicle.rtm-maglev2.pak--------------------------Train Maglev 95 pass (Reytm2)

ADD: vehicle.rtm-ferry.pak--------------------------Ferry 100 pas (Reytm2)
ADD: vehicle.ships_cargo.pak--------------------------Ship Cistern (Reytm2)
ADD: vehicle.TankerWagon-T11_W01.pak--------------------------Wagon Cistern (An_dz)
ADD: vehicle.truck-rtm2.pak--------------------------Truck loads (Reytm2)

CHG: bigLogo.pak
CHG: demo.sve
CHG: es.tab


I hope you enjoy it ...


Link: http://reytm2.260mb.org/archivos/pak96.comic-expansion.001.zip (http://reytm2.260mb.org/archivos/pak96.comic-expansion.001.zip)
Link2: http://dl.dropbox.com/u/90567266/pak96.comic-expansion.001.zip (http://dl.dropbox.com/u/90567266/pak96.comic-expansion.001.zip)
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: An_dz on July 23, 2012, 10:55:00 PM
Ohh very nice. The first "Expansion Pack". I need to check which objects I don't have. ;D
And very nice logo.
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: prissi on July 24, 2012, 02:24:33 AM
Are there any wagon for uranium? Otherwise this (controversal) chain will be useless?

And indeed, very nice logo.

Could you rename your folder either simutrans/pak96.comic, or simutrans/addons/pak96.comic? Otherwise the installer will hace a hard time putting it into the right directory. If you do not ming, and this is stable, I would put it into an easier to access location, since we have useful serverspace a lot.
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: Dwachs on July 24, 2012, 06:07:52 AM
@reytm2: Glad that you could finish a first release version :)
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: VS on July 24, 2012, 09:35:54 AM
Beautiful logo :)
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: reytm2 on July 24, 2012, 03:08:13 PM
@prissi: For the transport of uranium used wagons "bulk goosd" and in the case of uranium 235 and uranium 238 wagons "paletten goosd bulk."
(http://galeon.com/simutrans/pak96comicExp/uranio.png)

(http://galeon.com/simutrans/pak96comicExp/uranio235.png)


The link below contains the pak with path: "/simutrans/pak96.comic"

http://reytm2.260mb.org/archivos/pak96.comic.zip (http://reytm2.260mb.org/archivos/pak96.comic.zip)
http://dl.dropbox.com/u/90567266/pak96.comic.zip (http://dl.dropbox.com/u/90567266/pak96.comic.zip)

@all, thanks for your comments ...
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: An_dz on July 24, 2012, 04:28:16 PM
I think we should include only the additional objects to be installed inside addons folder. Unless you added something else.
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: prissi on July 24, 2012, 08:39:17 PM
I see, I was under the impression this is just an addon. Especially, since there is no real authority on releasing the existing object under new packaging. Hmm, this make things a little more complex.

EDIT: I put it on SF, with a slight more meaningful string in outside.pak, to discern it from plain vanilla pak96.
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: reytm2 on July 25, 2012, 04:05:55 PM
@ Prissi

Ok, I completely agree .... thanks for all the help.
Title: Re: Pak96.comic-0.4.10-expansion-001
Post by: ispero on August 24, 2012, 03:24:33 PM
Very good job. This pack is my fovurite, but it was claery stalled. It's a great idea to unite all the contributions in an expansion. I hope I can have some time to test this expansion.

Let the spirits do not fall, do the pak96.comic a reference.