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Simutrans Extended => Simutrans Extended Paksets => Pak128.Britain-Ex => Topic started by: wlindley on November 26, 2012, 11:28:17 PM

Title: Goods Quick Reference
Post by: wlindley on November 26, 2012, 11:28:17 PM

For those of you new to the game, or if you were wondering about adding new factories or goods flows. 


NOTE: This table is slightly different than the one for Standard Britain, chiefly in that Experimental adds the Convenience Shop, Cannery, and Fish and Chip shop.


As of Pak128.Britain Experimental 0.8.4 here is the flow of goods between factories:


Commodity..from....to..
beer Brewery Convenience,PetrolStation,Pub
books Printworks Bookshop,DepartmentStore
bricks Brickworks BuildersYard
cars CarFactory CarDealership
cement CementWorks BuildersYard
chemicals OilRefinery CementWorks,PaperMill,PharmaceuticalFactory,Printworks,TextileMill
china Pottery ChinaShop,DepartmentStore
cider Orchard Pub
clay ClayPit Brickworks,CementWorks,Pottery
coal CoalMine CoalPowerStationkraftwerk,CoalYard,Gasworks,SteelMill
crude oil OilRig,OilWell OilRefinery
fish FishPort Cannery,Fish-ChipShop,Fishmongers,Market
flour GrainMill Bakery,Fish-ChipShop
fruit Orchard Cannery,Greengrocers,Market
fuel oil OilRefinery OilPowerStationkraftwerk
furniture FurnitureFactory DepartmentStore,FurnitureShop
grain GrainFarm Brewery,GrainMill
hardware HardwareFactory DepartmentStore,HardwareShop
iron ore IronOreMine SteelMill
live fish FishingGround FishPort
livestock CattleFarm,SheepFarm Slaughterhouse
meat Slaughterhouse Butchery,Cannery,Market
milk CattleFarm Convenience,Dairy
newspapers Printworks Convenience,Newsagent,PetrolStation
packaged food Cannery Convenience,Grocer,PetrolStation
paper PaperMill Printworks
petrol OilRefinery PetrolStation
pharmaceuticals PharmaceuticalFactory Chemist,Convenience,PetrolStation
planks ForestSawmill Brewery,BuildersYard,FurnitureFactory,HardwareFactory
plastic OilRefinery CarFactory,FurnitureFactory,TextileMill
steel SteelMill Brewery,BuildersYard,Cannery,CarFactory,FurnitureFactory,HardwareFactory
stone Quarry BuildersYard,CementWorks
textiles TextileMill CarFactory,ClothesShop,DepartmentStore,FurnitureFactory
vegetables ArableFarm Fish-ChipShop,Greengrocers,Market,PharmaceuticalFactory
woodchip ForestSawmill PaperMill
wool SheepFarm TextileMill


And the goods accepted and produced by each Factory:


FactoryAcceptsProduces
ArableFarm:vegetables
Bakery: flour
Bookshop: books
Brewery: grain, steel, planks
beer
Brickworks: clay
bricks
BuildersYard: cement, bricks, stone, steel, planks
Butchery: meat
Cannery: fruit, meat, steel, fish
packaged food
CarDealership: cars
CarFactory: plastic, textiles, steel
cars
CattleFarm: livestock, milk
CementWorks: clay, chemicals, stone
cement
Chemist: pharmaceuticals
ChinaShop: china
ClayPit: clay
ClothesShop: textiles
CoalMine: coal
CoalPowerStationkraftwerk: coal
CoalYard: coal
Convenience: newspapers, pharmaceuticals, packaged food, milk, beer
Dairy: milk
DepartmentStore: textiles, furniture, hardware, china, books
Fish-ChipShop: flour, vegetables, fish
FishPort: live fish
fish
FishingGround: live fish
Fishmongers: fish
ForestSawmill: woodchip, planks
FurnitureFactory: plastic, textiles, steel, planks
furniture
FurnitureShop: furniture
Gasworks: coal
GrainFarm: grain
GrainMill: grain
flour
Greengrocers: fruit, vegetables
Grocer: packaged food
HardwareFactory: steel, planks
hardware
HardwareShop: hardware
IronOreMine: iron ore
Market: fruit, meat, vegetables, fish
Newsagent: newspapers
OilPowerStationkraftwerk: fuel oil
OilRefinery: crude oil
plastic, petrol, chemicals, fuel oil
OilRig: crude oil
OilWell: crude oil
Orchard: cider, fruit
PaperMill: chemicals, woodchip
paper
PetrolStation: petrol, newspapers, pharmaceuticals, packaged food, beer
PharmaceuticalFactory: chemicals, vegetables
pharmaceuticals
Pottery: clay
china
Printworks: chemicals, paper
newspapers, books
Pub: cider, beer
Quarry: stone
SheepFarm: livestock, wool
Slaughterhouse: livestock
meat
SteelMill: iron ore, coal
steel
TextileMill: plastic, chemicals, wool
textiles
Title: Re: Goods Quick Reference
Post by: jamespetts on November 26, 2012, 11:53:47 PM
Thank you - very helpful! Stickied.
Title: Re: Goods Quick Reference
Post by: jamespetts on December 26, 2012, 02:05:59 PM
You might want to add the new "wrought iron" goods type here...
Title: Re: Goods Quick Reference
Post by: greenling on December 26, 2012, 03:13:44 PM
Nice Infos there you here make wlindley.
Title: Re: Goods Quick Reference
Post by: dannyman on January 11, 2013, 06:40:47 AM
Are all inputs required or is there more nuance.


For example, my brewery didn't produce without grain and wood.


Now a cannery has appeared, inputs are: meat fruit fish steel.


I like to think that only steel + food is required to produce an output but my computer guy brain looks like I need to hook up EVERYTHING before I can get a tin of cat food.


Are there required / optional inputs?  How can one tell?


Thanks,
-danny
Title: Re: Goods Quick Reference
Post by: Combuijs on January 11, 2013, 07:57:26 AM
All inputs are required, so yes, you need meat, fruit, fish and steel.

(That's why I made a seperate meat and fish cannery for my own pak).
Title: Re: Goods Quick Reference
Post by: jamespetts on January 11, 2013, 11:38:34 AM
(That's why I made a seperate meat and fish cannery for my own pak).

Hmm - that's not a bad idea.
Title: Re: Goods Quick Reference
Post by: wlindley on January 11, 2013, 05:53:48 PM
The same cannery graphics could be used for several variations ( meat+steel, fish+steel, vegetables+steel, meat+veg+grain+steel.....) but how would that impact the proliferation of industry chains?
Title: Re: Goods Quick Reference
Post by: jamespetts on January 11, 2013, 06:56:06 PM
Yes, that's what we'd have to do - one cannery for each type. I think that we'd need to increase the relative input for the single type of goods processed so as to compensate for the fact that other types are not processed in order to retain the same balance.

Edit: This is now done.
Title: Re: Goods Quick Reference
Post by: wlindley on January 12, 2013, 01:00:07 AM
Updated to current (development) pakset. 

IndustryRequiresProduces
ArableFarm: vegetables
Bakery: flour
Bookshop: books
Brewery: grain, steel, planks
beer
Brickworks: clay
bricks
BuildersYard: cement, bricks, wroughtiron, stone, steel, planks
Butchery: meat
Cannery-fish: wroughtiron, steel, fish
packaged food
Cannery-fruit: fruit, wroughtiron, steel
packaged food
Cannery-meat: wroughtiron, meat, steel
packaged food
CarDealership: cars
CarFactory: plastic, textiles, steel
cars
CattleFarm: livestock, milk
CementWorks: clay, chemicals, stone
cement
Chemist: pharmaceuticals
ChinaShop: china
ClayPit: clay
ClothesShop: textiles
CoalMine: coal
CoalPowerStationkraftwerk: coal
CoalYard: coal
Convenience: newspapers, pharmaceuticals, packaged food, milk, beer
Dairy: milk
DepartmentStore: textiles, furniture, hardware, china, books
Fish-ChipShop: flour, vegetables, fish
FishPort: live fish
fish
FishingGround: live fish
Fishmongers: fish
ForestSawmill: woodchip, planks
FurnitureFactory: plastic, textiles, steel, planks
furniture
FurnitureShop: furniture
Gasworks: coal
GrainFarm: grain
GrainMill: grain
flour
Greengrocers: fruit, vegetables
Grocer: packaged food
HardwareFactory: steel, planks
hardware
HardwareShop: hardware
IronOreMine: iron ore
Ironworks: iron ore, coal
hardware, wroughtiron
Market: fruit, meat, vegetables, fish
Newsagent: newspapers
OilPowerStationkraftwerk: fuel oil
OilRefinery: crude oil
plastic, petrol, chemicals, fuel oil
OilRig: crude oil
OilWell: crude oil
Orchard: cider, fruit
PaperMill: chemicals, woodchip
paper
PetrolStation: petrol, newspapers, pharmaceuticals, packaged food, beer
PharmaceuticalFactory: chemicals, vegetables
pharmaceuticals
Pottery: clay
china
Printworks: chemicals, paper
newspapers, books
Pub: cider, beer
Quarry: stone
SheepFarm: livestock, wool
Slaughterhouse: livestock
meat
SteelMill: iron ore, coal
steel
TextileMill: plastic, chemicals, wool
textiles
Title: Re: Goods Quick Reference
Post by: jamespetts on January 12, 2013, 01:16:00 AM
I should note that the canneries differ in their requirements over time - the 1810 cannery requires wrought iron, whereas those from 1860 onwards require steel.
Title: Re: Goods Quick Reference
Post by: dannyman on January 12, 2013, 01:24:49 AM
Can we get some graphical variation between cannery types?  Even if it were as simple as a variation in brick color . . . though I think seeing a night-lit billboard of a tasty fish or steak or fruit on a cannery wall might be fun. :)




-danny
Title: Re: Goods Quick Reference
Post by: jamespetts on January 12, 2013, 01:29:30 AM
This would require a non-trivial amount of graphics production time, and there is a really very long queue of things that need to be done at present of higher priority. Greater variety of industry graphics is in the to do list somewhere, but currently not very high up.
Title: Re: Goods Quick Reference
Post by: dannyman on January 12, 2013, 01:40:20 AM
The fans can wait. :)  Thanks, jamespetts!
Title: Re: Goods Quick Reference
Post by: Freahk on August 26, 2019, 09:33:14 AM
Is this still up-to-date?
I would like to create a graphical production chain graph.
Title: Re: Goods Quick Reference
Post by: jamespetts on August 26, 2019, 09:44:54 AM
I do not believe that there have been significant changes to goods recently.
Title: Re: Goods Quick Reference
Post by: Matthew on August 26, 2019, 08:24:09 PM
If it helps, then you can check the latest pakset yourself, because wlindley has made the Perl script that he used to produce this table publicly available on Github (https://github.com/lindleyw/simutrans-pak-tools).

You would need to run it on the the industry source directory (https://github.com/jamespetts/simutrans-pak128.britain/tree/master/industry).
Title: Re: Goods Quick Reference
Post by: wlindley on August 26, 2019, 11:38:55 PM
Matthew is correct.  The current output follows.  Note, this shows the maximum extent of goods flows; not all these connections exist at all points in time.

IndustryRequiresProduces
ArableFarm: vegetables
Bakery: flour
Bookbinder: paper
books
Bookshop: books
Brewery: woodchip, steel, grain
beer
Brickworks: clay
bricks
BuildersYard: cement, stone, bricks, planks, steel, wrought iron
Butchery: meat
Cannery-fish: steel, fish, wrought iron
packaged food
Cannery-fruit: fruit, wrought iron, steel
packaged food
Cannery-meat: meat, steel, wrought iron
packaged food
CarDealership: cars
CarFactory: steel, planks, textiles, plastic
cars
CattleFarm: livestock, milk
CementWorks: chemicals, clay, stone
cement
Chemist: pharmaceuticals
ChinaShop: china
ClayPit: clay
ClothesShop: textiles
CoalMine: coal
CoalPowerStationkraftwerk: coal
CoalYard: coal
Convenience: newspapers, beer, pharmaceuticals, milk, packaged food
Dairy: milk
DepartmentStore: china, hardware, textiles, books, furniture
Fish-ChipShop: fish, vegetables, flour
FishPort: live fish
fish
FishingGround: live fish
Fishmongers: fish
ForestSawmill: planks, woodchip
FurnitureFactory: planks, steel, textiles, plastic
furniture
FurnitureShop: furniture
Gasworks: coal
GrainFarm: grain
GrainMill: grain
flour
Greengrocers: vegetables, fruit
Grocer: packaged food
HardwareFactory: planks, steel
hardware
HardwareShop: hardware
IronOreMine: iron ore
Ironworks: iron ore, coal
hardware, wrought iron
Market: meat, fruit, vegetables, fish
Newsagent: newspapers
OilPowerStationkraftwerk: fuel oil
OilRefinery: crude oil
fuel oil, chemicals, plastic, petrol
OilRig: crude oil
OilWell: crude oil
Orchard: cider, fruit
PaperMill: woodchip, chemicals
paper
PetrolStation: beer, newspapers, petrol, packaged food, pharmaceuticals
PharmaceuticalFactory: coal, chemicals, vegetables
pharmaceuticals
Pottery: clay
china
Printworks: paper, chemicals
newspapers, books
Pub: beer, cider
Quarry: stone
SheepFarm: wool, livestock
Slaughterhouse: livestock
meat
SteelMill: coal, iron ore
steel
Supermarket: fish, vegetables, beer, petrol, meat, packaged food, fruit, pharmaceuticals, flour
TextileMill: chemicals, plastic, wool
textiles
Wainwright: planks, wrought iron
And the industry chart:
Commodity..from....to..
beerBreweryConvenience,PetrolStation,Pub,Supermarket
booksBookbinder,PrintworksBookshop,DepartmentStore
bricksBrickworksBuildersYard
carsCarFactoryCarDealership
cementCementWorksBuildersYard
chemicalsOilRefineryCementWorks,PaperMill,PharmaceuticalFactory,Printworks,TextileMill
chinaPotteryChinaShop,DepartmentStore
ciderOrchardPub
clayClayPitBrickworks,CementWorks,Pottery
coalCoalMineCoalPowerStationkraftwerk,CoalYard,Gasworks,Ironworks,PharmaceuticalFactory,SteelMill
crude oilOilRig,OilWellOilRefinery
fishFishPortCannery-fish,Fish-ChipShop,Fishmongers,Market,Supermarket
flourGrainMillBakery,Fish-ChipShop,Supermarket
fruitOrchardCannery-fruit,Greengrocers,Market,Supermarket
fuel oilOilRefineryOilPowerStationkraftwerk
furnitureFurnitureFactoryDepartmentStore,FurnitureShop
grainGrainFarmBrewery,GrainMill
hardwareHardwareFactory,IronworksDepartmentStore,HardwareShop
iceIcePitIcehouse
iron oreIronOreMineIronworks,SteelMill
live fishFishingGroundFishPort
livestockCattleFarm,SheepFarmSlaughterhouse
meatSlaughterhouseButchery,Cannery-meat,Market,Supermarket
milkCattleFarmConvenience,Dairy
newspapersPrintworksConvenience,Newsagent,PetrolStation
packaged foodCannery-fish,Cannery-fruit,Cannery-meatConvenience,Grocer,PetrolStation,Supermarket
paperPaperMillBookbinder,Printworks
petrolOilRefineryPetrolStation,Supermarket
pharmaceuticalsPharmaceuticalFactoryChemist,Convenience,PetrolStation,Supermarket
planksForestSawmillBuildersYard,CarFactory,FurnitureFactory,HardwareFactory,Wainwright
plasticOilRefineryCarFactory,FurnitureFactory,TextileMill
steelSteelMillBrewery,BuildersYard,Cannery-fish,Cannery-fruit,Cannery-meat,CarFactory,FurnitureFactory,HardwareFactory
stoneQuarryBuildersYard,CementWorks
textilesTextileMillCarFactory,ClothesShop,DepartmentStore,FurnitureFactory
vegetablesArableFarmFish-ChipShop,Greengrocers,Market,PharmaceuticalFactory,Supermarket
woodchipForestSawmillBrewery,PaperMill
woolSheepFarmTextileMill
wrought ironIronworksBuildersYard,Cannery-fish,Cannery-fruit,Cannery-meat,Wainwright