The International Simutrans Forum

PakSets and Customization => Pak128 Add-ons and Graphics => Pak128 => Pak128 Incorporated Add-ons and Graphics => Topic started by: Fabio on December 05, 2012, 04:21:19 PM

Title: Power tunnel and conduits
Post by: Fabio on December 05, 2012, 04:21:19 PM
(http://public.gonella.eu/simutrans/power/simscr33.png)
(http://public.gonella.eu/simutrans/power/simscr34.png)
(http://public.gonella.eu/simutrans/power/simscr35.png)

In r1077.
Title: Re: Power tunnel and conduits
Post by: ML on December 05, 2012, 04:41:30 PM

I never even thought such a thing might be possible. Hope the entrances are tightened enough :)

(http://www.cartoonstock.com/newscartoons/cartoonists/cga/lowres/cgan813l.jpg)
(image source http://www.cartoonstock.com)
Title: Re: Power tunnel and conduits
Post by: mEGa on December 05, 2012, 04:58:13 PM
Good idea.
did you also imagine underground power transformer or may be it is not possible ?
Title: Re: Power tunnel and conduits
Post by: Fabio on December 05, 2012, 05:07:25 PM
I wanted to make the consumer transformer, but as far as I can see, it's hardcoded with the name PowerDest, so it seems not possible to have a second one.
Happy to be proved wrong.
Title: Re: Power tunnel and conduits
Post by: greenling on December 05, 2012, 05:31:22 PM
Fabio
your powerlines make me flat as flounder. :o
Title: Re: Power tunnel and conduits
Post by: HDomos on December 05, 2012, 05:44:03 PM
Wow nice... I missed these badly (i almost started painting something for it :)).
Title: Re: Power tunnel and conduits
Post by: Sarlock on December 05, 2012, 06:16:51 PM
Excellent!  Thank you for making these :)
Title: Re: Power tunnel and conduits
Post by: HDomos on December 05, 2012, 06:51:48 PM
one thing... at the entrance tile, the underground wire is missing.
Title: Re: Power tunnel and conduits
Post by: Fabio on December 05, 2012, 07:06:36 PM
Quote from: HDomos on December 05, 2012, 06:51:48 PM
one thing... at the entrance tile, the underground wire is missing.

I know, nothing I can do about it.
:-[

This is a program shortcoming. If anyone has a cunning idea how to bypass it...
Title: Re: Power tunnel and conduits
Post by: mEGa on December 06, 2012, 07:08:12 AM
Quote from: Fabio on December 05, 2012, 07:06:36 PM
I know, nothing I can do about it.
:-[

This is a program shortcoming. If anyone has a cunning idea how to bypass it...
I mean what do you want to say.
What do you think about little tunnel as technical gallery for workmen ? See joined file to show on picture my idea... (apologizes but I fast draw it ;)
red line is border of tile. Maybe you already had this idea?
Title: Re: Power tunnel and conduits
Post by: Fabio on December 06, 2012, 12:34:06 PM
With or without the door, I could paint the conduit.
The problem would be normal view, as the "hidden part" would horribly display above the slope (again: glad to be proved wrong!).
I'm afraid the only way would be to cut the slope till the back corner. Though it would be pretty straightforward, from realism point of view, wouldn't it be disproportional to cut a whole slope just to place a pylon? :confused:
If I scrape some time, I'll try it.
Title: Re: Power tunnel and conduits
Post by: mEGa on December 06, 2012, 01:22:55 PM
Don't worry, it's a minor bug IMHO.
Title: Re: Power tunnel and conduits
Post by: VS on December 06, 2012, 02:47:40 PM
Wow, you never stop, do you? :D
Title: Re: Power tunnel and conduits
Post by: greenling on December 06, 2012, 04:02:10 PM
Vs
Fabio have yesterday many free time, it gave no things they him disturb have.