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Simutrans Extended => Simutrans-Extended gameplay discussion => Topic started by: jamespetts on March 30, 2014, 09:19:08 PM

Title: [New release] Simutrans-Experimental 11.23
Post by: jamespetts on March 30, 2014, 09:19:08 PM
A new version of Simutrans-Experimental is available to-day: Simutrans 112.3 Experimental 11.23. See here (http://forum.simutrans.com/index.php?topic=1894.0) for more information on how to download, install and set up the latest version. For those already familiar with the installation and setup, here are some quick links:

Note that the Windows binaries contain the Windows version of the no-graphics server, Makeobj and Nettool, and the Linux server binary contains the Linux version of Nettool. The Windows version contains both 32-bit and 64-bit binaries: the only discernible advantage of using the 64-bit binaries, however, is that they will allow one to use a game so large that the amount of memory would exceed the limit for 32-bit programmes (circa 2Gb).

This is a minor release incorporating performance improvements kindly coded by TurfIt, as well as backporting the jump-point search for ships from Standard, which also improves performance. There are no bug fixes or new features in this version compared to 11.22. The last major release was Simutrans-Experimental 11.0 (http://forum.simutrans.com/index.php?topic=12138), which contained significant enhancements over the previous version.




A full list of changes follows.

Changes since 11.22

Feedback and testing

Thanks also to all those who have played Simutrans-Experimental and provided feedback, bug reports and the like: it is very much appreciated. Any feedback from this version would, as ever, also be very much appreciated, including (1) the new features introduced in 11.0 (see here (http://forum.simutrans.com/index.php?topic=12138.msg119807#msg119807)); (2) online play (see here (http://servers.experimental.simutrans.org/list) for a list of Simutrans-Experimental servers); (3) general bug reports; (4) information as to how well-balanced that the game is; (5) any difference in approach/strategy needed for Simutrans-Experimental as over Simutrans-Standard; (6) any issues specific to the Windows 64-bit version; and (7) any other useful feedback.

I shall bid people good playing, and look forward to any feedback!

Note

This topic is locked, as it is intended to serve as an announcement. To report a bug or otherwise give feedback, please start a new thread for each bug/topic. To ask a question about how to obtain Simutrans-Experimental, use this (http://forum.simutrans.com/index.php?topic=1894.0) thread