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Community => Social & Contests => Simutrans Monthly Screenshot Contest Archive => Topic started by: An_dz on January 29, 2015, 08:37:21 PM

Poll
Question: Vote for the best picture in the topic: In The Forest
Option 1: votes: 1
Option 2: votes: 6
Option 3: votes: 2
Option 4: votes: 5
Option 5: votes: 4
Option 6: votes: 15
Title: SMSC Poll: January - In The Forest
Post by: An_dz on January 29, 2015, 08:37:21 PM
Welcome to the Simutrans Monthly Screenshot Contest (SMSC) Poll

This month's topic is In The Forest. Please vote for your favourite picture. You can only select one. The survey will be available until 31st. The winner will get fame and glory at the Simutrans Community.

Screens Info
Autumn in Germany in the 1950s - by railworker (pak128.German) - real game
Passing Quetzacoatl's Falls - by gauthier (pak128) - created scenario
Switchback Station With a Foot-bath - by jomoyama (pak128.Japan + addons) - real game
Small Town Before 1900 - by gwalch (pak128 + French addons) - created scenario
Woodcutters Hut - by Leartin (pak192.comic internal build) - created scenario
In The Wilderness - by Sarlock (Personal pak64+pak64.Nippon pakset) - created scenario
Title: Re: SMSC Poll: January - In The Forest
Post by: gauthier on January 30, 2015, 10:00:04 PM
QuoteThe survey will be available until 31st.
I still think it is far too short.
Title: Re: SMSC Poll: January - In The Forest
Post by: An_dz on January 31, 2015, 01:30:27 PM
Quote from: gauthier on January 30, 2015, 10:00:04 PM
I still think it is far too short.
I still think it's not. :D
Title: Re: SMSC Poll: January - In The Forest
Post by: gauthier on February 01, 2015, 02:29:45 PM
Congratulations to Sarlock anyway  ;)
Title: Re: SMSC Poll: January - In The Forest
Post by: IgorEliezer on February 01, 2015, 03:52:13 PM
Astonishing contest. My congratulations to all competitors, and Sarlock too. :D
Title: Re: SMSC Poll: January - In The Forest
Post by: Sarlock on February 01, 2015, 07:25:33 PM
Wonderful entries!  I love these contests... it celebrates the success of the programmers (new content options), the artists (making graphics that work with the new content) and the players (combining new content and graphics in interesting ways).