The International Simutrans Forum

Development => Patches & Projects => Incorporated Patches and Solved Bug Reports => Topic started by: cp5021sa on August 17, 2008, 11:37:04 AM

Title: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: cp5021sa on August 17, 2008, 11:37:04 AM
Hi,

When I was playing, a message box popped-up suddenly (see the attached picture). Can anyone give some advice?

binary: Bug in 99.17.1
pak used: pak128

Thanks for your kind attention.
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: whoami on August 17, 2008, 02:39:21 PM
This error occurs occasionally, but the reason for it is not known. @all: it well be very useful if anyone could provide a savegame that allows to reproduce this specific crash, then there's a chance that the bug behind it can be fixed.

(@cp5021sa: changed the title of your request to show version and pak info.)
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: cp5021sa on August 17, 2008, 05:34:13 PM
This error occurs occasionally, but the reason for it is not known. @all: it well be very useful if anyone could provide a savegame that allows to reproduce this specific crash, then there's a chance that the bug behind it can be fixed.

(@cp5021sa: changed the title of your request to show version and pak info.)


Oops...I would like to attach the savegame, but it's too large (1.05MB) for this forum server...
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: Frank on August 17, 2008, 05:39:33 PM
Oops...I would like to attach the savegame, but it's too large (1.05MB) for this forum server...

Send me a mail with the sve file, please.
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: cp5021sa on August 17, 2008, 05:56:59 PM
Send me a mail with the sve file, please.

Thanks for your help. Fortunately I found a server to upload my save file. Please try the following link.

http://www.badongo.com/file/10918088 (http://www.badongo.com/file/10918088)
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: prissi on August 17, 2008, 07:21:14 PM
This has usually many reasons, like deletion of an airplane while flying over a renovating townhall or a pedestrain double delete or so. Should never happens, but I discover from time to time so few occasions it may happen. When does it happen in this game?
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: cp5021sa on August 17, 2008, 11:28:53 PM
It's happens on June 1946. Before that, I have only re-route / re-schedule vehicles.
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: prissi on August 18, 2008, 07:36:48 AM
Well, I could run it for infinity. However, many addon are missing when loading, and thus I get an error when quitting the game.
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: cp5021sa on August 18, 2008, 03:29:40 PM
Amazing! Maybe this crash only occurs when running in T. Chinese. Anyway, I also attach my addon (below link) for your easily testing.

http://www.badongo.com/file/10930671 (http://www.badongo.com/file/10930671)
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: cp5021sa on August 22, 2008, 08:38:20 AM
Well, I could run it for infinity. However, many addon are missing when loading, and thus I get an error when quitting the game.
Yup, I installed many addons, and the error must occur when quitting the game.  ::)

However, I tried to run the save again in different languages today, but the error still happened on June 1946!  :(
Are the addons influencing my save?
Title: Re: 99.17.1/Pak128: "Unknown pure virtual function call"
Post by: prissi on August 22, 2008, 08:44:56 AM
Probably then something with the extension of the townhall. There were some errors with that in 99.17.1. It run for infinity on 100.x Nightly.