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PakSets and Customization => PAK128.German => Topic started by: michelstadt on April 29, 2017, 01:31:39 PM

Title: Version 0.10.0 of PAK128.german
Post by: michelstadt on April 29, 2017, 01:31:39 PM
Version 0.10.0 has been released (https://sourceforge.net/projects/simutrans/files/PAK128.german/PAK128.german_0.10.x_for_ST_120.x/PAK128.german_0.10.0_for_ST_120.x.zip/download). It comes with a broad set of trams since 1884, several coaches, six new locomotives, 22 new factories to make timeline more realistic and some improvements and bugfixes.

Outdated factories have moved to an addon folder (https://sourceforge.net/projects/simutrans/files/PAK128.german/PAK128.german_0.10.x_for_ST_120.x/addon_outdated_factories.zip/download). Please read the readme file to learn how to handle it.

1950 at central Germany
(http://i.imgur.com/IHfg6Wq.jpg)

Trams
(http://i.imgur.com/poectXc.jpg)
Title: Re: Version 0.10.0 of PAK128.german
Post by: ampersand on April 30, 2017, 03:05:54 PM
Just had a time to preview it. Could you list all changes? I have just noticed at first glance:
(https://picload.org/image/rciapidr/treemail.png)


Still to correct:
(https://picload.org/image/rciawgcl/depotru.png)

Thank you all the creators!
Title: Re: Version 0.10.0 of PAK128.german
Post by: pumuckl999 on April 30, 2017, 03:49:38 PM
Geese are older, if I remember right, they comes with version0.7.
NNW has added mail- and passenger boost to some factories. Longer time ago... could be about 20factories?

Changes are stored in \\PAK128.german\README\inc\changelog.html and changelog_en.html. But we list there only the main changes.
I think, it´s not possible with our little team to write a list with all changes.... or you have to wait longer for a new version of the pakset ;).

I´m not sure, if exist a logfile in the SVN-directory - maybe that could be a way to show all changes in a text-file.
But Version 0.9 was revision 1966 of our pakset, version 0.10 is revision 2034. Every revision normally contains different changes. So you have many hundred changes in a new version.
Title: funny
Post by: ampersand on April 30, 2017, 04:44:18 PM
The changelog is detailed enough for my level of curiosity.
The new Rathaus_Wieslet_01_CITY appears in large cities also. I have no idea if this is possible to configure: so as it doesn't appear in towns over some number of population. Current effect:
(https://picload.org/image/rciogacw/townhall.png)
It's the one next to the magnifying glass.
I have never noticed townhalls expand with city growth, as in pak64.german, will such a small be changed for larger one in later game years?

Example of new boost levels of factories:
v.0.9  Sugar factory - Max boost: Electricity 100%
v.0.10 Sugar factory - Max boost: Electricity 100%, Passengers 25%, Mail 5%
Closer to reality imo.
Title: Re: Version 0.10.0 of PAK128.german
Post by: pumuckl999 on April 30, 2017, 05:16:59 PM
Urgs, I can proof that, at the moment I have no idea, why this happen. Before a few weeks I have changed the dat file of the town hall, because it sometimes replaced greater town halls and so the city population shrinks. Maybe buildtime=0 doesn´t mean, that the town hall will appears in little cities with more than zero population, could mean that the town hall appears in cities of all sizes. But it works how I wish: It could not replaced from a smaller town hall :D.

Yes, the town halls expand with city growth, but the bigger town halls have more as one graphics. So the town hall can be the same but the version for a bigger city is higher or has some trees, more details.
Maybe, if you start often with bigger cities you got no changes. "Rathaus Hennigsdorf" for example has for the greatest level a buildtime of 26000.
Title: Re: Version 0.10.0 of PAK128.german
Post by: Frank on April 30, 2017, 06:00:36 PM
.... Maybe buildtime=0 doesn´t mean, that the town hall will appears in little cities with more than zero population, could mean that the town hall appears in cities of all sizes. ....

better is value 1

Title: Re: Version 0.10.0 of PAK128.german
Post by: pumuckl999 on April 30, 2017, 06:27:32 PM
Thank you.

Changed, but not tested:

http://simutrans-germany.com/files/upload/building.Rathaus_Wieslet_01_CITY.zip
Title: Re: Version 0.10.0 of PAK128.german
Post by: pumuckl999 on April 30, 2017, 08:58:25 PM
I found an other bug: Elevated roads are invisible on slopes. Works as I create the roads, but maybe in the SVN was a copy of the wrong dat file.

Here is the fix: http://simutrans-germany.com/files/upload/fix_elevated_roads.zip
Title: Re: Version 0.10.0 of PAK128.german
Post by: pumuckl999 on May 01, 2017, 02:41:10 PM
" a simplest factory list would be very helpful"

The text files de.tab and en2.tab in \\PAK128.german\text\ are listings of all pakset objects (only names, no parameters). Search for the section "factories".
Title: Re: Version 0.10.0 of PAK128.german
Post by: Frank on May 01, 2017, 05:35:33 PM
" a simplest factory list would be very helpful"
....

in german see wiki pak128.german factory list (http://www.simutrans-germany.com/wiki/wiki/de_pak128german_Industrieliste?page_ref_id=1532)

or SimuTranslator (http://www.simutrans-germany.com/translator/script/directions.php?lang=de)
select
set : pak128.german
objects : factory

click List Objects

or

select
set : pak128.german
objects : factory
language : your language

and click Search

Title: Re: Version 0.10.0 of PAK128.german
Post by: NNW on May 02, 2017, 08:10:06 AM
I should rework the fablist in the wiki, the next weeks, because we have massive changes of it between the last Versions
Title: Re: Version 0.10.0 of PAK128.german
Post by: ampersand on May 02, 2017, 02:10:50 PM
Changed, but not tested:
http://simutrans-germany.com/files/upload/building.Rathaus_Wieslet_01_CITY.zip
Looks like wrong direction - the new .pak makes it appear in every town, no matter its size. Often even without houses around. So citizens are homeless. Any transport there would be dangerous.
(https://picload.org/image/rcipdcdl/homeless.png)
Title: Re: Version 0.10.0 of PAK128.german
Post by: pumuckl999 on May 02, 2017, 02:20:48 PM
Thank you, I could set the parameter to 50.
But I hope, before I do this a programmer says, what the lower parameters 0 and 1 means. Maybe exist more defined values, that not so works as I imagine.
Title: Re: Version 0.10.0 of PAK128.german
Post by: ampersand on May 02, 2017, 05:40:54 PM
PS. Other townhalls also sometimes create ghost towns without buildings at start. So imo it's not because of the townhall pak.
Title: Re: Version 0.10.0 of PAK128.german
Post by: Frank on May 02, 2017, 06:00:53 PM
Cities without buildings are often associated with the climate zones. No buildings defined at the time in the zone.
Title: Re: Version 0.10.0 of PAK128.german
Post by: An_dz on May 03, 2017, 01:15:10 AM
Can't be, this happens on pak96.comic and simply forcing the city to get more citizens automatically create a huge city.
Title: Re: Version 0.10.0 of PAK128.german
Post by: ampersand on May 03, 2017, 03:53:28 PM
in german see wiki pak128.german factory list (http://www.simutrans-germany.com/wiki/wiki/de_pak128german_Industrieliste?page_ref_id=1532)
I started a wiki page http://www.simutrans-germany.com/wiki/wiki/en_pak128german_Industry_chains with chains I tested, probably will expand it soon with building and car industry factories. I have never played long enough to see other chains to complete. So please correct, modify and expand the above page, especially with food industry. Thanks.