Simutrans 102.1-2391 on Linux (SDL Opensuse 11.1)
Pak128 v535 with my private road sign and Timothy's fences as add-ons.
I get a segfault every time I try to build a bus stop on a game I've been playing for a while. I can reproduce it every time with the savegame, but the problem does not seem to exist on a fresh game.
You can find my savegame, log, and add-ons here: http://drop.io/l3fiqe4
EDIT: played a bit more. looks like rotation related.
I tried your savegame with Windows GDI/SDL versions, but I couldn't reproduce your problem.
Quote from: Lmallet on March 22, 2009, 09:19:01 PM
looks like rotation related.
Did the problem happen without building a stop ?
I don't know how to explain it now ;D
In the savegame above, would crash when I build a stop, but I tried the game later, and if I rotate back to the "default" rotation (ie. the one Simutrans starts in), then the crashes stop. I crashed it a few more times building roads and rails, but again that was rotated (in my case, click rotate twice from the original view).
I managed to play for 30 simuyears using rotations without a crash. Maybe it is a pak128 object not liking rotations.
If you find which one it is, please report! But stations, ways and bridges must have all rotations, so I don't see what could be wrong about object :(