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Simutrans Extended => Simutrans Extended Development => Topic started by: jamespetts on April 20, 2009, 05:56:24 PM

Title: [New release] Simutrans-Experimental 2.5
Post by: jamespetts on April 20, 2009, 05:56:24 PM
Thanks to all the Simutrans-Experimental beta testers, a number of fresh bugs have been played the last post, including some functionality deficiencies and game crashes. As usual, the latest nightly revision of Simutrans-Standard has been merged into the code, to give the latest updates and enhancements from the trunk (most recently including the overhaul relating to other players' stops, which are now treated as waypoints). See here ( for how to get the latest version.

There are no new features in this release: I am focussing on bug fixes for the time being. I have a number of small feature enhancements planned for a version 3.0, which I will start working on when the main bugs have been addressed, so I should be very grateful for bug testing on this version.


Feedback and testing

Most of the bugs and issues above were only identified after thorough testing and feedback by members of the Simutrans community (I should like to thank Knightly and Z9999 in particular for their work on this); any further feedback from this latest version would, as ever, be most welcome.
Title: Re: [New release] Simutrans-Experimental 2.5
Post by: knightly on April 21, 2009, 09:38:48 AM

James, I have an intra-city line at Hereford linking all the local stops. But after running for a year smoothly, the travelling times and waiting times for going to various local stops haven't changed at all. And you can see, waiting times are all 1min, the default value. This game is loaded from a save game which I started with ST EXP v2.4. Please see the images for Year 0 and Year 1.