The Pak128.german team wishes you a Merry Christmas. :)
(https://makie.de/Weihnachten.png)
Yes, we have a Christmas market this year too. ;D
and as a surprise there is a beta of the upcoming version 2.1 under the Christmas tree.
PAK128.german_VS2.1.beta.zip (https://pak128-german.de/PAK128.german_VS2.1.beta.zip)
The beta also runs with Release 122.0, but because of the fords and the level crossings, a current nightly is recommended.
Such a wonderful gift for Christmas!
Could you please inform me which of the bugs reported by Huperspace and classified with "Fix in progress" at https://github.com/orgs/simutrans/projects/1 are fixed? This is so I can move the threads to solved.
Thank you.
From my point of view fixed errors:
https://steamcommunity.com/app/434520/discussions/1/2962768718546137635/
https://steamcommunity.com/app/434520/discussions/1/2962768085018506127/
https://steamcommunity.com/app/434520/discussions/1/2995417914196895592/
https://steamcommunity.com/app/434520/discussions/1/2995417914189682801/
https://steamcommunity.com/app/434520/discussions/1/2995417914193188009/
https://steamcommunity.com/app/434520/discussions/1/2995417914193003340/
https://steamcommunity.com/app/434520/discussions/1/2995417914193990829/
https://steamcommunity.com/app/434520/discussions/1/2995417914197163289/
https://steamcommunity.com/app/434520/discussions/1/2995417914192727852/
* Piece-good Cargoboat Typ Esslingen (1920-): something grey on the far right (vehicle icon)
* Choose end signal (1835-): white point (placed)
Old known program error:
* "old roadbridge" (ca 1935): Pilar in the middle of the tile (into a rail/street under it)
* Powerbridge, over a 1 tile higher street: Powerpoles is vanisched, powerlines are 1 tile higher
Fixed in next beta:
* Refrigerated Truck (1956-): black point infront (ingame vehicle model)
https://steamcommunity.com/app/434520/discussions/1/3003297945114350753/
https://steamcommunity.com/app/434520/discussions/4/3003297945115441071/
https://steamcommunity.com/app/434520/discussions/4/3003297945113841095/
Fixed in Nighly:
https://steamcommunity.com/app/434520/discussions/1/2995417914189646609/
Things that will stay that way for the next time:
https://steamcommunity.com/app/434520/discussions/1/2962768718545919514/
https://steamcommunity.com/app/434520/discussions/1/2995417914192685043/
https://steamcommunity.com/app/434520/discussions/1/2995417914193966659/
https://steamcommunity.com/app/434520/discussions/1/4070650515255292460/
https://steamcommunity.com/app/434520/discussions/1/3003297945113887749/
https://steamcommunity.com/app/434520/discussions/2/3003297945113837957/
https://steamcommunity.com/app/434520/discussions/2/3003297945113465270/
Thank you, makie, very much appreciated. And it shows all the work you and your team have been doing. Great job!
And ones more it is Christmas. :)
The Team Pak128.German wishes all Simutrans players a quiet beautiful Merry Christmas. (https://makie.de/sm/wav.gif)
And again there is a surprise. :o
Again, the team puts the beta of the upcoming Version 2.1 beneath the Christmas tree. ::(
But it is not the same as from last year. :P
We have now arrived at Version 2.1.beta (Rev.470) 8)
PAK128.german_VS2.1.beta.zip (https://pak128-german.de/PAK128.german_VS2.1.beta.zip)
The beta also runs with Release 122.0, but because of the fords, level crossings and the scenario "Oktoberfest", a current nightly is recommended.
We would like to have made this version a release, but unfortunately the new program version takes a little more time.
We wish you a lot of fun during the Christmas holidays and in the quiet time after.
What's new in Version 2.1.beta (Rev.470) compared to Release 2.0?
- new: New price model, with fixed costs of about 2% of revenue. The purchase prices of the vehicles were halved for this.
- new: The initial capital is now adapted to the starting year. From 1 million 1800 to 40 million 2030
- new: For faster program start: Many small .PAK files are now packed with in a large file.
- new: The sources are now mostly visible to https://sourceforge.net/p/simutrans/code/HEAD/tree/pak128.German/
- new: "Adler" New graphics and sound, slightly shorter.
- new: Some vehicles are now driving at night with light on.
- new: Farms, horse breaks and the Oktoberfest have got sound.
- new: Scenario "Oktoberfest". Need mandatory program version 123.0 or current Nightly.
- new: Pedestrians adapted to the 19th century.
- new: Houses are now preferably built near stops. Also opposite larger railway stations.
- new: The need for workers of the factories revised. The same: number of buyers who want to buy in markets.
- new: A train now needs a driver at the head end. So either in a locomotive or in a control car.
- new: That is why there are now some new control cars. Pushed freight trains are no longer possible.
- new vehicles
Kö 1 engine for the shunting service and when a single freight wagon serves whole factory.
E69 and new Silberlinge coaches with a control car. For the branch line to Oberammergau.
BR 141 red and green new graphics match the new Silberlinge.
freight wagons for powder Uaoos-y948, bulk Fas 126, long goods Rmms663
Fehmarnsund steamboat ferry for small amounts of freight or short distances.
the ICE, Blue Gentian, red double-decker coaches and some other passenger trains now run alight at night.
- new buildings
some small houses and meadows now also have winter graphics.
town houses in 4-tiles size.
- new factories
Furniture factory that produces steel furniture.
Siegfried Peretz stockings factory
- new network objects
a ford tile for muddy paths
railway barriers now have a German sound.
- new: translation of the texts into Italian, thanks to Pierohd.
- new: translation of the texts into Japanese, thanks to Green.
- changed: some large ships now have significantly higher amounts of cargo.
- changed: English translations improved. Thanks to Duke and Ampersand.
- changed: Some bugs have been corrected. For reporting, thanks to Huperspace on Steam.
- changed: With a current nightly, level crossings can no longer be built over high-speed tracks or highways.
- deleted: The Tatra T6 A22 tram car appears twice, so gets automatically converted to a Tatra T6 A6.
Happy Christmas! Thank you for your gift! I'll upload the new version asap.
Can I ask if any of the bugs reported by Huperspace for pak128.german and marked as "Waiting for feedback" or "Fix in progress" here has changed status with this new release? https://github.com/orgs/simutrans/projects/1
https://steamcommunity.com/app/434520/discussions/4/2978530049547758055/
Quotetown can't extend it's border
can not extend over dual rail --> this will stay
but if there is a station then the city can extend at the other side of the station
but there is a need of a street, the city can not build new streets at the other side
Quotenew: Houses are now preferably built near stops. Also opposite larger railway stations.
continued ....