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PakSets and Customization => Pak128 => Pak128 Add-ons and Graphics => Topic started by: vilvoh on October 28, 2009, 10:23:37 PM

Title: First port from pak64 to pak128, Big Ear RadioTelescope.
Post by: vilvoh on October 28, 2009, 10:23:37 PM
Hi to all pak128 players. Many of you know me as a pak64 3D artist. I've done tons of addons for the small brother of pak128, but many people have requested versions of those addons for the big pakset. There're some obstacles for making the ports but I've decided to try out. I'm not promising anything, as I don't have time enough to port everthing or develop versions of every object I make for all paksets at the same time. I think I'll need a pak128 young padawan to make the dirty work... :::)

The first candidate is the Big Ear Telescope. I've made several scale tests and I would like to know your opinion about the size and scale.

(http://img687.imageshack.us/img687/7402/be128scaletest1.th.jpg) (http://img687.imageshack.us/i/be128scaletest1.jpg/) (http://img402.imageshack.us/img402/860/be128scaletest2.th.jpg) (http://img402.imageshack.us/i/be128scaletest2.jpg/) (http://img402.imageshack.us/img402/5673/be128scaletest3.th.jpg) (http://img402.imageshack.us/i/be128scaletest3.jpg/)
Title: Re: First port from pak64 to pak128, Big Ear RadioTelescope.
Post by: Diegote on October 28, 2009, 11:54:24 PM
very nice!
Title: Re: First port from pak64 to pak128, Big Ear RadioTelescope.
Post by: wernieman on October 29, 2009, 09:30:28 AM
It is 4x4?

It look fine and donĀ“t make it bigger ....
Title: Re: First port from pak64 to pak128, Big Ear RadioTelescope.
Post by: vilvoh on October 29, 2009, 04:50:42 PM
Yes, it 4x4 with four rotations. The scale for buildings is about 14-15 pixels per floor.
Title: Re: First port from pak64 to pak128, Big Ear RadioTelescope.
Post by: Combuijs on October 31, 2009, 06:51:32 PM
Well, if anything it is maybe a bit too large. Still, I like it very much as it is!